Plague Sensor

Plague Sensor

242173018

External Component Equipment Type
Sensor
External Component Tier
Tier3
Plague / 2
Tech Skill Power 5%
Singular Skill Power 5%
Plague / 4
Firearm Critical Hit Rate -24%
Firearm Critical Hit Damage -36.8%
Toxic Skill Power 43.2%
On acquiring Custom Resource, Toxic Skill Power 21.6% (10s duration)
External Component Equipment Type
Sensor
External Component Tier
Tier3
Enlightened Mage / 2
Skill Power 6%
Enlightened Mage / 4
Firearm ATK -12%
When using a Non-Attribute Skill, grants 1 stacks of Truth (Up to 3 stacks, 15s duration)
Truth: At 3 stacks, Non-Attribute Skill Power 84%
External Component Equipment Type
Sensor
External Component Tier
Tier3
Moving Fortress / 2
DEF 25%
Moving Fortress / 4
Firearm Critical Hit Rate -8%
Firearm Critical Hit Damage -12%
Reduces Incoming Damage Modifier by 0.012% of current DEF (Up to -24%)
External Component Equipment Type
Sensor
External Component Tier
Tier3
Shell Crusher / 2
Fire Rate 5%
Shell Crusher / 4
On Skill Attack against an Anti-Void Shield, deals additional damage equal to 1218% of Skill Power
On Firearm Attack against an Anti-Arche Shield, deals additional damage equal to 1218% of Firearm DMG
External Component Equipment Type
Sensor
External Component Tier
Tier3
Ballistic Tracker / 2
Weak Point Damage 5%
Ballistic Tracker / 4
Weak Point Attack with a firearm grants 1 stack of Trajectory Analysis (Up to 2 stacks, 10s duration)
When attacking a Weak Point with a firearm at 2 stacks of Trajectory Analysis, deals Ricochet Damage around the hit enemy (Up to x5 monsters)
Ricochet Damage deals damage equal to 8.5% of Firearm DMG, increasing in damage by 2.75% per ricochet
External Component Equipment Type
Memory
External Component Tier
Tier3
Hungry Sonic / 2
MP Heal Modifier 12%
Hungry Sonic / 4
When using skill, grants 1 stack of Efflux (Up to 5 stacks, 20s duration)
Efflux: Max MP 0.6%
When buffing allies at 5 stacks of Efflux, recovers 10.9% of target's HP (Cooldown 10s)
External Component Equipment Type
Memory
External Component Tier
Tier3
Distorted Resolve / 2
Assault Rifle ATK 5.6%
Submachine Gun ATK 5.6%
Distorted Resolve / 4
Increases Skill Power by up to 14.3% based on HP lost relative to Max HP
When current HP is 1, Skill Power 14.3%
Recovers 15% Shield each time you debuff an enemy (Cooldown 15s)
On Skill use, grants 1 stack of Exaltation (Up to 5 stacks, 15s duration)
On Skill Attack at 5 stacks of Exaltation, fires a guided projectile toward the closest target (Cooldown 7s)
Deals additional damage equal to 4.5% of Skill Power, and inflicts Desolation on the hit target (Up to 5 stacks, 30s duration)
Desolation: All ATK -0.5%
Invader Memory

Invader Memory

243103011

External Component Equipment Type
Memory
External Component Tier
Tier3
Invader / 2
Skill Effect Range 7.2%
Invader / 4
When defeating an enemy, Skill Duration 2.7% (Up to 5 stacks, 30s duration)
Tech Skill Power Modifier 4.1%
Dimension Skill Power Modifier 4.1%
Hunter Memory

Hunter Memory

243113012

External Component Equipment Type
Memory
External Component Tier
Tier3
Hunter / 2
Skill Cooldown -4%
Hunter / 4
MP Recovery In Combat 0.12%
MP Recovery Out of Combat 1.03%
When current MP is at 50% or below, grants Arche Shield (Cooldown 5s)
While Arche Shield is active, Firearm ATK -12%
When hit, Arche Shield is removed and recovers MP by 30%
External Component Equipment Type
Memory
External Component Tier
Tier3
Ascending Armory / 2
Skill Cost -6.5%
Ascending Armory / 4
When reloading in midair, provides Supply Bullets proportional to Max Rounds (Cooldown 10s)
Field Supplies 10%
Intercept Battle Supplies 10%
Sprinting Memory

Sprinting Memory

243133014

External Component Equipment Type
Memory
External Component Tier
Tier3
Sprinting / 2
Grappling Hook Charge Time -10%
Sprinting / 4
When using skill, grants Agile (30s duration)
Agile: Movement Speed 10%
External Component Equipment Type
Memory
External Component Tier
Tier3
Crusader Knights / 2
Chill Resistance 6%
Crusader Knights / 4
Grants 5 stacks of Heavy Armor and removes 1 stacks when hit (Cooldown 15s, effect cooldown after equipping/unequipping 5s)
Heavy Armor: Incoming Damage Modifier -21%
When hit, has a 10% chance to grant Purification to self (Cooldown 10s)