Better Insight

Better Insight

252021007

Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm Critical Hit Rate +8%[x]
Module Capacity: 6
Lv. 1
Firearm Critical Hit Rate +9.4%[x]
Module Capacity: 7
Lv. 2
Firearm Critical Hit Rate +10.9%[x]
Module Capacity: 8
Lv. 3
Firearm Critical Hit Rate +12.8%[x]
Module Capacity: 9
Lv. 4
Firearm Critical Hit Rate +15.1%[x]
Module Capacity: 10
Lv. 5
Firearm Critical Hit Rate +17.59%[x]
Module Capacity: 11
Lv. 6
Firearm Critical Hit Rate +20.7%[x]
Module Capacity: 12
Lv. 7
Firearm Critical Hit Rate +24%[x]
Module Capacity: 13
Lv. 8
Firearm Critical Hit Rate +27.7%[x]
Module Capacity: 14
Lv. 9
Firearm Critical Hit Rate +32%[x]
Module Capacity: 15
Lv. 10
Firearm Critical Hit Rate +37%[x]
Module Capacity: 16
Hawk-Eye

Hawk-Eye

252021008

Module Type
 
Module Tier
Tier1
Module Socket Type
Rutile
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Accuracy +11%[x]
Module Capacity: 4
Lv. 1
Accuracy +12.6%[x]
Module Capacity: 5
Lv. 2
Accuracy +14.39%[x]
Module Capacity: 6
Lv. 3
Accuracy +16.6%[x]
Module Capacity: 7
Lv. 4
Accuracy +19.3%[x]
Module Capacity: 8
Lv. 5
Accuracy +22.3%[x]
Module Capacity: 9
Lv. 6
Accuracy +25.9%[x]
Module Capacity: 10
Lv. 7
Accuracy +29.7%[x]
Module Capacity: 11
Lv. 8
Accuracy +34.1%[x]
Module Capacity: 12
Lv. 9
Accuracy +39.1%[x]
Module Capacity: 13
Lv. 10
Accuracy +45%[x]
Module Capacity: 14
Chill Enhancement

Chill Enhancement

252021009

Module Type
Bullet Improvement
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Adds Chill ATK equal to 8%[x] of Firearm ATK
Module Capacity: 6
Lv. 1
Adds Chill ATK equal to 9%[x] of Firearm ATK
Module Capacity: 7
Lv. 2
Adds Chill ATK equal to 10.19%[x] of Firearm ATK
Module Capacity: 8
Lv. 3
Adds Chill ATK equal to 11.6%[x] of Firearm ATK
Module Capacity: 9
Lv. 4
Adds Chill ATK equal to 13.4%[x] of Firearm ATK
Module Capacity: 10
Lv. 5
Adds Chill ATK equal to 15.3%[x] of Firearm ATK
Module Capacity: 11
Lv. 6
Adds Chill ATK equal to 17.7%[x] of Firearm ATK
Module Capacity: 12
Lv. 7
Adds Chill ATK equal to 20.1%[x] of Firearm ATK
Module Capacity: 13
Lv. 8
Adds Chill ATK equal to 22.9%[x] of Firearm ATK
Module Capacity: 14
Lv. 9
Adds Chill ATK equal to 26.2%[x] of Firearm ATK
Module Capacity: 15
Lv. 10
Adds Chill ATK equal to 30%[x] of Firearm ATK
Module Capacity: 16
Module Type
 
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Max Special Rounds +13%[+]
Module Capacity: 4
Lv. 1
Max Special Rounds +14.7%[+]
Module Capacity: 5
Lv. 2
Max Special Rounds +16.7%[+]
Module Capacity: 6
Lv. 3
Max Special Rounds +19.1%[+]
Module Capacity: 7
Lv. 4
Max Special Rounds +22%[+]
Module Capacity: 8
Lv. 5
Max Special Rounds +25.3%[+]
Module Capacity: 9
Lv. 6
Max Special Rounds +29.2%[+]
Module Capacity: 10
Lv. 7
Max Special Rounds +33.4%[+]
Module Capacity: 11
Lv. 8
Max Special Rounds +38.1%[+]
Module Capacity: 12
Lv. 9
Max Special Rounds +43.6%[+]
Module Capacity: 13
Lv. 10
Max Special Rounds +50%[+]
Module Capacity: 14
Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Weapon Change Speed +6%[+]
Module Capacity: 4
Lv. 1
Weapon Change Speed +7.3%[+]
Module Capacity: 5
Lv. 2
Weapon Change Speed +9%[+]
Module Capacity: 6
Lv. 3
Weapon Change Speed +11.2%[+]
Module Capacity: 7
Lv. 4
Weapon Change Speed +13.8%[+]
Module Capacity: 8
Lv. 5
Weapon Change Speed +16.9%[+]
Module Capacity: 9
Lv. 6
Weapon Change Speed +20.5%[+]
Module Capacity: 10
Lv. 7
Weapon Change Speed +25%[+]
Module Capacity: 11
Recycling Genius

Recycling Genius

252021013

Module Type
 
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Reload Time Modifier +8%[+]
Module Capacity: 5
Lv. 1
Reload Time Modifier +9.19%[+]
Module Capacity: 6
Lv. 2
Reload Time Modifier +10.5%[+]
Module Capacity: 7
Lv. 3
Reload Time Modifier +12.2%[+]
Module Capacity: 8
Lv. 4
Reload Time Modifier +14.2%[+]
Module Capacity: 9
Lv. 5
Reload Time Modifier +16.6%[+]
Module Capacity: 10
Lv. 6
Reload Time Modifier +19.3%[+]
Module Capacity: 11
Lv. 7
Reload Time Modifier +22.3%[+]
Module Capacity: 12
Lv. 8
Reload Time Modifier +25.8%[+]
Module Capacity: 13
Lv. 9
Reload Time Modifier +30%[+]
Module Capacity: 14
Module Type
 
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Rounds per Magazine +12%[x]
Module Capacity: 5
Lv. 1
Rounds per Magazine +13.7%[x]
Module Capacity: 6
Lv. 2
Rounds per Magazine +15.7%[x]
Module Capacity: 7
Lv. 3
Rounds per Magazine +18.09%[x]
Module Capacity: 8
Lv. 4
Rounds per Magazine +21%[x]
Module Capacity: 9
Lv. 5
Rounds per Magazine +24.3%[x]
Module Capacity: 10
Lv. 6
Rounds per Magazine +28.19%[x]
Module Capacity: 11
Lv. 7
Rounds per Magazine +32.4%[x]
Module Capacity: 12
Lv. 8
Rounds per Magazine +37.1%[x]
Module Capacity: 13
Lv. 9
Rounds per Magazine +42.6%[x]
Module Capacity: 14
Lv. 10
Rounds per Magazine +49%[x]
Module Capacity: 15
Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm Critical Hit Damage +8%[x]
Module Capacity: 6
Lv. 1
Firearm Critical Hit Damage +9.9%[x]
Module Capacity: 7
Lv. 2
Firearm Critical Hit Damage +12%[x]
Module Capacity: 8
Lv. 3
Firearm Critical Hit Damage +14.7%[x]
Module Capacity: 9
Lv. 4
Firearm Critical Hit Damage +18%[x]
Module Capacity: 10
Lv. 5
Firearm Critical Hit Damage +21.6%[x]
Module Capacity: 11
Lv. 6
Firearm Critical Hit Damage +25.9%[x]
Module Capacity: 12
Lv. 7
Firearm Critical Hit Damage +30.5%[x]
Module Capacity: 13
Lv. 8
Firearm Critical Hit Damage +35.69%[x]
Module Capacity: 14
Lv. 9
Firearm Critical Hit Damage +41.8%[x]
Module Capacity: 15
Lv. 10
Firearm Critical Hit Damage +48.8%[x]
Module Capacity: 16
Module Type
 
Module Tier
Tier1
Module Socket Type
Malachite
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Movement Speed while Aiming +5%[x]
Module Capacity: 6
Lv. 1
Movement Speed while Aiming +6.6%[x]
Module Capacity: 7
Lv. 2
Movement Speed while Aiming +8.79%[x]
Module Capacity: 8
Lv. 3
Movement Speed while Aiming +11.7%[x]
Module Capacity: 9
Lv. 4
Movement Speed while Aiming +15.4%[x]
Module Capacity: 10
Lv. 5
Movement Speed while Aiming +20%[x]
Module Capacity: 11
Weak Point Sight

Weak Point Sight

252021017

Module Type
 
Module Tier
Tier1
Module Socket Type
Malachite
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Weak Point Damage +9%[x]
Module Capacity: 6
Lv. 1
Weak Point Damage +10.19%[x]
Module Capacity: 7
Lv. 2
Weak Point Damage +11.6%[x]
Module Capacity: 8
Lv. 3
Weak Point Damage +13.3%[x]
Module Capacity: 9
Lv. 4
Weak Point Damage +15.3%[x]
Module Capacity: 10
Lv. 5
Weak Point Damage +17.59%[x]
Module Capacity: 11
Lv. 6
Weak Point Damage +20.39%[x]
Module Capacity: 12
Lv. 7
Weak Point Damage +23.3%[x]
Module Capacity: 13
Lv. 8
Weak Point Damage +26.6%[x]
Module Capacity: 14
Lv. 9
Weak Point Damage +30.5%[x]
Module Capacity: 15
Lv. 10
Weak Point Damage +35%[x]
Module Capacity: 16
Module Type
Rounds Conversion
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
When acquiring dropped General Rounds, change to 1 Special Round for every 16.7 Rounds
Module Capacity: 4
Lv. 1
When acquiring dropped General Rounds, change to 1 Special Round for every 13.8 Rounds
Module Capacity: 5
Lv. 2
When acquiring dropped General Rounds, change to 1 Special Round for every 9.5 Rounds
Module Capacity: 6
Lv. 3
When acquiring dropped General Rounds, change to 1 Special Round for every 3.3 Rounds
Module Capacity: 7
Module Type
Rounds Conversion
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
When acquiring dropped Impact Rounds, change to 1 Special Round for every 2.08 Rounds
Module Capacity: 4
Lv. 1
When acquiring dropped Impact Rounds, change to 1 Special Round for every 1.7 Rounds
Module Capacity: 5
Lv. 2
When acquiring dropped Impact Rounds, change to 1 Special Round for every 1.2 Rounds
Module Capacity: 6
Lv. 3
When acquiring dropped Impact Rounds, change to 1 Special Round for every 0.42 Rounds
Module Capacity: 7