On Skill Attack against an Anti-Void Shield, deals additional damage equal to 1218% of Skill Power\nOn Weapon Attack against an Anti-Arche Shield, deals additional damage equal to 1218% of Weapon Damage
Firearm ATK increases proportionally to the ratio of Max HP to HP lost, up to 26%
When HP is 50% or lower, MP Recovery Modifier -22%[+], HP Recovery Modifier 16.4%[+] (10s duration, Cooldown 30s)
Weak Point Attack with a firearm grants 1 stack of Trajectory Analysis (Up to 2 stacks, 10s duration)
When attacking a Weak Point with a firearm at 2 stacks of Trajectory Analysis, deals Ricochet Damage around the hit enemy (Up to x5 monsters)
Ricochet Damage deals damage equal to 8.5% of Firearm DMG, increasing in damage by 2.75% per ricochet
Rounds per Magazine 9%[x]
Skill Cost 15%[+]
Base Skill Power boost ratio 26.1%[+]
When defeating enemies inflicted with Towed, recovers MP and Specialized Resource by 17% at a 12.2% chance
Grants Breach Formation 1 stack per 1s, plus an additional 1 stack per skill use (Up to 10 stacks)
While Breach Formation 10 stacks is active, grants Crash to self
Crash causes Wall Crasher's Pandemonium Flotation to crash down on a random target location (5s duration)
Deals 69.6%[+] of Skill Power Modifier as Additional Damage
Additional Damage caused by Crash has the same Attribute and Arche type of the equipped Reactor.
When using a Charge skill on an ally, grants Tolerance to self (10s duration)
Tolerance increases proportionally to the number of allies in the mission
Outgoing Shield Recovery Modifier3.8%, plus 3.8% per ally
MP Heal Modifier 7.8%, plus 7.8% per ally
Skill Cost -2.7%, plus -2.7% per ally
For each Frostbite stack inflicted upon enemies, Firearm Critical Hit Damage 1.7%[x] and Skill Critical Hit Damage 6%[x] at a 30% chance (Up to 10 stacks, 5s duration)
When defeating an enemy inflicted with Frostbite, deals additional damage equal to 30% of Max HP to other enemies within a 2.5m radius at a 12.2% chance.
Grants Knight's Willpower 1 stacks per 1s and 2 stacks Melee Weapon Normal Attack on the target (up to 10 stacks)
At 10 stacks, Knight's Willpower changes to Knight's Strike
Knight's Strike increases Melee Attack Range Modifier of the next Melee Weapon Normal Attack by 10%[+] and deals Additional Damage equal to 22.7% of Melee Weapon ATK