External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Polar Night / 2
Chill Skill Power Boost Ratio 6.2%[+]
Polar Night / 4
For each Frostbite stack inflicted upon enemies, Firearm Critical Hit Damage 1.7%[x] and Skill Critical Hit Damage 6%[x] at a 30% chance (Up to 10 stacks, 5s duration)
When defeating an enemy inflicted with Frostbite, deals additional damage equal to 30% of Max HP to other enemies within a 2.5m radius at a 12.2% chance.
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Venom Essence / 2
Toxic Skill Power Boost Ratio 6.2%[+]
Venom Essence / 4
Tactical Rifle, Assault Rifle Attribute Status Effect Trigger Rate 12%[x]
For each Poison stack inflicted upon enemies, Firearm ATK 2%[x], Skill Power Modifier 0.7%[+] at a 30% chance (Up to 10 stacks, 5s duration)
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Bravery / 2
Max Shield 11.8%[x]
Bravery / 4
Skill Cost -5.7%[+]
20% chance to reduce a random skill's cooldown by -1s each time an enemy is defeated
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Frozen Heart / 2
Non-Attribute Skill Power Boost Ratio 6.2%[+]
Frozen Heart / 4
Skill Cooldown -4.7%[+]
On acquiring Custom Resource, grants 1 stack of Frozen Heart Energy (Up to 3 stacks, 15s duration, Cooldown 3s)
Frozen Heart Energy: Max Shield 6.2%[x]
On Skill Attack at 3 stacks of Frozen Heart Energy, inflicts Frozen Heart Essence on hit enemies (10s duration)
Frozen Heart Essence: Incoming Damage Modifier 3%[+]
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Active Volcano / 2
Fire Skill Power Boost Ratio 6.2%[+]
Active Volcano / 4
Handgun Firearm ATK 10.3%[x]
Hand Cannon Firearm ATK 10.3%[x]
Shotgun Firearm ATK 5.2%[x]
After reloading, Base Skill Power Boost Ratio 4.3%[+] (Up to 3 stacks, 10s duration)
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Hungry Sonic / 2
MP Heal Modifier 12%[+]
Hungry Sonic / 4
When using skill, grants 1 stack of Efflux (Up to 5 stacks, 20s duration)
Efflux: Max MP 0.6%[x]
When buffing allies at 5 stacks of Efflux, recovers 10.9% of target's HP (Cooldown 10s)
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Distorted Resolve / 2
Assault Rifle Firearm ATK 5.6%[x]
Submachine Gun Firearm ATK 5.6%[x]
Distorted Resolve / 4
Increases Skill Power by up to 14.3% based on HP lost relative to Max HP
When current HP is 1, Skill Power 14.3%
Recovers 15% Shield each time you debuff an enemy (Cooldown 15s)
On Skill use, grants 1 stack of Exaltation (Up to 5 stacks, 15s duration)
On Skill Attack at 5 stacks of Exaltation, fires a guided projectile toward the closest target (Cooldown 7s)
Deals additional damage equal to 4.5%[x] of Skill Power, and inflicts Desolation on the hit target (Up to 5 stacks, 30s duration)
Desolation: All ATK -0.5%[x]
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Invader / 2
Skill Effect Range 7.2%[+]
Invader / 4
When defeating an enemy, Skill Duration Increase 2.7%[+] (Up to 5 stacks, 30s duration)
Tech Skill Modifier 4.1%[+]
Dimension Skill Modifier 4.1%[+]
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Hunter / 2
Skill Cooldown -4%[+]
Hunter / 4
MP Recovery In Combat 0.12%[+]
MP Recovery Out of Combat 1.03%[+]
When current MP is at 50% or below, grants Arche Shield (Cooldown 5s)
While Arche Shield is active, Firearm ATK -12%[x]
When hit, Arche Shield is removed and recovers MP by 30%
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Ascending Armory / 2
Skill Cost -6.5%[+]
Ascending Armory / 4
When reloading in midair, provides Supply Bullets proportional to Max Rounds (Cooldown 10s)
Field Supplies 10%
Intercept Battle Supplies 10%
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Sprinting / 2
Grappling Hook Charge Time Increase Ratio -10%[+]
Sprinting / 4
When using skill, grants Agile (30s duration)
Agile: Movement Speed 10%
External Component Equipment Type
Auxiliary Power
External Component Tier
Tier3
Crusader Knights / 2
Chill Resistance 6%[x]
Crusader Knights / 4
Grants 5 stacks of Heavy Armor and removes 1 stacks when hit (Cooldown 15s, effect cooldown after equipping/unequipping 5s)
Heavy Armor: Incoming Damage Modifier -21%[+]
When hit, has a 10% chance to grant Purification to self (Cooldown 10s)