On consecutive hits on the same target, Fire ATK +0.4%[x] and target DEF -0.4%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 6
Lv. 1
On consecutive hits on the same target, Fire ATK +0.5%[x] and target DEF -0.5%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 7
Lv. 2
On consecutive hits on the same target, Fire ATK +0.6%[x] and target DEF -0.6%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 8
Lv. 3
On consecutive hits on the same target, Fire ATK +0.7%[x] and target DEF -0.7%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 9
Lv. 4
On consecutive hits on the same target, Fire ATK +0.89%[x] and target DEF -0.89%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 10
Lv. 5
On consecutive hits on the same target, Fire ATK +1.09%[x] and target DEF -1%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 11
Lv. 6
On consecutive hits on the same target, Fire ATK +1.3%[x] and target DEF -1.2%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)
Module Capacity: 12
Lv. 7
On consecutive hits on the same target, Fire ATK +1.6%[x] and target DEF -1.5%[x] (Up to 20 stacks; stacks reset on failing to hit the same target consecutively)