Ultra-Precision Strike

Ultra-Precision Strike

252023042

Module Type
Battle Proficiency
Module Tier
Tier3
Module Socket Type
Malachite
Module Class
Special Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Upon successful Weak Point attack, Weak Point Damage +1.12%[x] for 5s (Up to 20 stacks, Cooldown 25s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 0.49%[x] (Up to 20 stacks)
Module Capacity: 6
Lv. 1
Upon successful Weak Point attack, Weak Point Damage +1.29%[x] for 5s (Up to 20 stacks, Cooldown 24s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 0.55%[x] (Up to 20 stacks)
Module Capacity: 7
Lv. 2
Upon successful Weak Point attack, Weak Point Damage +1.46%[x] for 5s (Up to 20 stacks, Cooldown 23s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 0.63%[x] (Up to 20 stacks)
Module Capacity: 8
Lv. 3
Upon successful Weak Point attack, Weak Point Damage +1.69%[x] for 5s (Up to 20 stacks, Cooldown 22s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 0.73%[x] (Up to 20 stacks)
Module Capacity: 9
Lv. 4
Upon successful Weak Point attack, Weak Point Damage +1.95%[x] for 5s (Up to 20 stacks, Cooldown 21s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 0.85%[x] (Up to 20 stacks)
Module Capacity: 10
Lv. 5
Upon successful Weak Point attack, Weak Point Damage +2.25%[x] for 5s (Up to 20 stacks, Cooldown 20s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 0.97%[x] (Up to 20 stacks)
Module Capacity: 11
Lv. 6
Upon successful Weak Point attack, Weak Point Damage +2.61%[x] for 5s (Up to 20 stacks, Cooldown 19s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 1.12%[x] (Up to 20 stacks)
Module Capacity: 12
Lv. 7
Upon successful Weak Point attack, Weak Point Damage +2.99%[x] for 5s (Up to 20 stacks, Cooldown 18s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 1.29%[x] (Up to 20 stacks)
Module Capacity: 13
Lv. 8
Upon successful Weak Point attack, Weak Point Damage +3.4%[x] for 5s (Up to 20 stacks, Cooldown 17s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 1.48%[x] (Up to 20 stacks)
Module Capacity: 14
Lv. 9
Upon successful Weak Point attack, Weak Point Damage +3.92%[x] for 5s (Up to 20 stacks, Cooldown 16s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 1.7%[x] (Up to 20 stacks)
Module Capacity: 15
Lv. 10
Upon successful Weak Point attack, Weak Point Damage +4.5%[x] for 5s (Up to 20 stacks, Cooldown 15s)
While the effect is active, each failed Weak Point attack reduces Firearm ATK by 1.95%[x] (Up to 20 stacks)
Module Capacity: 16