On landing multi-Hit, Multi-Hit Damage +1%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit.
Deep Wounds deals damage equal to 0.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Module Capacity: 6
Lv. 1
On landing multi-Hit, Multi-Hit Damage +1.3%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit.
Deep Wounds deals damage equal to 1%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Module Capacity: 7
Lv. 2
On landing multi-Hit, Multi-Hit Damage +1.79%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit.
Deep Wounds deals damage equal to 1.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Module Capacity: 8
Lv. 3
On landing multi-Hit, Multi-Hit Damage +2.29%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit.
Deep Wounds deals damage equal to 1.79%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Module Capacity: 9
Lv. 4
On landing multi-Hit, Multi-Hit Damage +3.1%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit.
Deep Wounds deals damage equal to 2.29%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Module Capacity: 10
Lv. 5
On landing multi-Hit, Multi-Hit Damage +4%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit.
Deep Wounds deals damage equal to 3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)