Dopaminergic Activation

Dopaminergic Activation

252033010

Module Type
Special Mod
Module Tier
Tier3
Module Socket Type
Almandine
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
On Weak Point hit, Firearm Critical Hit Rate +8%[x], Firearm Critical Hit Damage +12%[x] (Cooldown 15s)
Module Capacity: 6
Lv. 1
On Weak Point hit, Firearm Critical Hit Rate +9.8%[x], Firearm Critical Hit Damage +14.7%[x] (Cooldown 14s)
Module Capacity: 7
Lv. 2
On Weak Point hit, Firearm Critical Hit Rate +11.7%[x], Firearm Critical Hit Damage +17.7%[x] (Cooldown 13s)
Module Capacity: 8
Lv. 3
On Weak Point hit, Firearm Critical Hit Rate +14.2%[x], Firearm Critical Hit Damage +21.5%[x] (Cooldown 12s)
Module Capacity: 9
Lv. 4
On Weak Point hit, Firearm Critical Hit Rate +17.2%[x], Firearm Critical Hit Damage +26.1%[x] (Cooldown 11s)
Module Capacity: 10
Lv. 5
On Weak Point hit, Firearm Critical Hit Rate +20.5%[x], Firearm Critical Hit Damage +31.1%[x] (Cooldown 10s)
Module Capacity: 11
Lv. 6
On Weak Point hit, Firearm Critical Hit Rate +24.5%[x], Firearm Critical Hit Damage +37.29%[x] (Cooldown 9s)
Module Capacity: 12
Lv. 7
On Weak Point hit, Firearm Critical Hit Rate +28.7%[x], Firearm Critical Hit Damage +43.8%[x] (Cooldown 8s)
Module Capacity: 13
Lv. 8
On Weak Point hit, Firearm Critical Hit Rate +33.4%[x], Firearm Critical Hit Damage +51.1%[x] (Cooldown 7s)
Module Capacity: 14
Lv. 9
On Weak Point hit, Firearm Critical Hit Rate +39%[x], Firearm Critical Hit Damage +59.7%[x] (Cooldown 6s)
Module Capacity: 15
Lv. 10
On Weak Point hit, Firearm Critical Hit Rate +45.5%[x], Firearm Critical Hit Damage +69.69%[x] (Cooldown 5s)
Module Capacity: 16