Frenzied Locomotive

Frenzied Locomotive

211053003

Weapon Type
Machine Gun
Weapon Tier
Tier3
Weapon Rounds Type
General Rounds
Fire Rate
857
Weak Point Damage
1
Environmental Destruction (Weapon)
1
Effective Range (Drop-off start)
40
Effective Range (Drop-off end)
75
ATK Drop-off Modifier
0.4
Max Range
150
Hip Fire Accuracy
44.44
Aimed Shot Accuracy
46.66
Rounds per Magazine
100
Load Capacity
100
Reload Time
2.6
Bullet Cost
-1
Sprint Speed
800
Movement Speed
420
Movement Speed While Firing
250
Movement Speed While Aiming
150
Crush
10
Impulse
100
Daze Attack Value
5
Firearm Critical Hit Rate
1
Firearm Critical Hit Damage
1.1
Attribute Status Effect Trigger Rate
4.35
Multi-Hit Damage
0.36
Level
1
Firearm ATK
25
Level
2
Firearm ATK
80 +55
Level
3
Firearm ATK
114 +34
Level
4
Firearm ATK
150 +36
Level
5
Firearm ATK
193 +43
Level
6
Firearm ATK
237 +44
Level
7
Firearm ATK
287 +50
Level
8
Firearm ATK
340 +53
Level
9
Firearm ATK
396 +56
Level
10
Firearm ATK
456 +60
Level
11
Firearm ATK
518 +62
Level
12
Firearm ATK
583 +65
Level
13
Firearm ATK
650 +67
Level
14
Firearm ATK
712 +62
Level
15
Firearm ATK
774 +62
Level
16
Firearm ATK
833 +59
Level
17
Firearm ATK
889 +56
Level
18
Firearm ATK
941 +52
Level
19
Firearm ATK
1,010 +69
Level
20
Firearm ATK
1,079 +69
Level
21
Firearm ATK
1,160 +81
Level
22
Firearm ATK
1,248 +88
Level
23
Firearm ATK
1,339 +91
Level
24
Firearm ATK
1,434 +95
Level
25
Firearm ATK
1,531 +97
Level
26
Firearm ATK
1,631 +100
Level
27
Firearm ATK
1,735 +104
Level
28
Firearm ATK
1,841 +106
Level
29
Firearm ATK
1,951 +110
Level
30
Firearm ATK
2,064 +113
Level
31
Firearm ATK
2,180 +116
Level
32
Firearm ATK
2,299 +119
Level
33
Firearm ATK
2,421 +122
Level
34
Firearm ATK
2,546 +125
Level
35
Firearm ATK
2,674 +128
Level
36
Firearm ATK
2,805 +131
Level
37
Firearm ATK
2,940 +135
Level
38
Firearm ATK
3,077 +137
Level
39
Firearm ATK
3,218 +141
Level
40
Firearm ATK
3,361 +143
Level
41
Firearm ATK
3,508 +147
Level
42
Firearm ATK
3,658 +150
Level
43
Firearm ATK
3,811 +153
Level
44
Firearm ATK
3,967 +156
Level
45
Firearm ATK
4,126 +159
Level
46
Firearm ATK
4,288 +162
Level
47
Firearm ATK
4,454 +166
Level
48
Firearm ATK
4,622 +168
Level
49
Firearm ATK
4,793 +171
Level
50
Firearm ATK
4,968 +175
Level
51
Firearm ATK
5,145 +177
Level
52
Firearm ATK
5,326 +181
Level
53
Firearm ATK
5,510 +184
Level
54
Firearm ATK
5,697 +187
Level
55
Firearm ATK
5,887 +190
Level
56
Firearm ATK
6,080 +193
Level
57
Firearm ATK
6,276 +196
Level
58
Firearm ATK
6,475 +199
Level
59
Firearm ATK
6,678 +203
Level
60
Firearm ATK
6,883 +205
Level
61
Firearm ATK
7,091 +208
Level
62
Firearm ATK
7,303 +212
Level
63
Firearm ATK
7,518 +215
Level
64
Firearm ATK
7,735 +217
Level
65
Firearm ATK
7,956 +221
Level
66
Firearm ATK
8,180 +224
Level
67
Firearm ATK
8,407 +227
Level
68
Firearm ATK
8,637 +230
Level
69
Firearm ATK
8,870 +233
Level
70
Firearm ATK
9,107 +237
Level
71
Firearm ATK
9,346 +239
Level
72
Firearm ATK
9,589 +243
Level
73
Firearm ATK
9,834 +245
Level
74
Firearm ATK
10,083 +249
Level
75
Firearm ATK
10,334 +251
Level
76
Firearm ATK
10,589 +255
Level
77
Firearm ATK
10,847 +258
Level
78
Firearm ATK
11,108 +261
Level
79
Firearm ATK
11,372 +264
Level
80
Firearm ATK
11,639 +267
Level
81
Firearm ATK
11,910 +271
Level
82
Firearm ATK
12,183 +273
Level
83
Firearm ATK
12,459 +276
Level
84
Firearm ATK
12,739 +280
Level
85
Firearm ATK
13,021 +282
Level
86
Firearm ATK
13,307 +286
Level
87
Firearm ATK
13,596 +289
Level
88
Firearm ATK
13,888 +292
Level
89
Firearm ATK
14,183 +295
Level
90
Firearm ATK
14,481 +298
Level
91
Firearm ATK
14,782 +301
Level
92
Firearm ATK
15,086 +304
Level
93
Firearm ATK
15,393 +307
Level
94
Firearm ATK
15,704 +311
Level
95
Firearm ATK
16,017 +313
Level
96
Firearm ATK
16,334 +317
Level
97
Firearm ATK
16,653 +319
Level
98
Firearm ATK
16,976 +323
Level
99
Firearm ATK
17,302 +326
Level
100
Firearm ATK
17,631 +329

Free Augmentation

382009901

Firepower Augmentation Core I

Firepower Augmentation Core I

Count: 1

Firearm ATK (Multiply)
0.02 ~ 0.04 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
0.1 ~ 0.2 (10%)
Firepower Augmentation Core II

Firepower Augmentation Core II

Count: 1

Firearm ATK (Multiply)
0.04 ~ 0.07 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
0.1 ~ 0.4 (10%)
Firepower Augmentation Core III

Firepower Augmentation Core III

Count: 1

Firearm ATK (Multiply)
0.07 ~ 0.1 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
0.3 ~ 0.7 (10%)
Firepower Augmentation Core IV

Firepower Augmentation Core IV

Count: 1

Firearm ATK (Multiply)
0.1 ~ 0.14 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
0.5 ~ 1.1 (10%)
Firepower Augmentation Core V

Firepower Augmentation Core V

Count: 1

Firearm ATK (Multiply)
0.14 ~ 0.19 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
0.9 ~ 1.6 (10%)
Firepower Augmentation Core VI

Firepower Augmentation Core VI

Count: 1

Firearm ATK (Multiply)
0.19 ~ 0.26 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
1.3 ~ 2.2 (10%)
Firepower Augmentation Core VII

Firepower Augmentation Core VII

Count: 1

Firearm ATK (Multiply)
0.26 ~ 0.34 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
1.9 ~ 2.9 (10%)
Firepower Augmentation Core VIII

Firepower Augmentation Core VIII

Count: 1

Firearm ATK (Multiply)
0.34 ~ 0.46 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
2.5 ~ 3.7 (10%)
Firepower Augmentation Core IX

Firepower Augmentation Core IX

Count: 1

Firearm ATK (Multiply)
0.46 ~ 0.61 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
3.3 ~ 4.6 (10%)
Firepower Augmentation Core X

Firepower Augmentation Core X

Count: 1

Firearm ATK (Multiply)
0.61 ~ 0.8 (10%)
Additional Weapon ATK (vs. Colossus) (Multiply)
4.1 ~ 5.5 (10%)
Attribute Augmentation Core I

Attribute Augmentation Core I

Count: 1

Fire ATK (Multiply)
0.04 ~ 0.07 (10%)
Chill ATK (Multiply)
0.04 ~ 0.07 (10%)
Electric ATK (Multiply)
0.04 ~ 0.07 (10%)
Toxic ATK (Multiply)
0.04 ~ 0.07 (10%)
Attribute Augmentation Core II

Attribute Augmentation Core II

Count: 1

Fire ATK (Multiply)
0.07 ~ 0.14 (10%)
Chill ATK (Multiply)
0.07 ~ 0.14 (10%)
Electric ATK (Multiply)
0.07 ~ 0.14 (10%)
Toxic ATK (Multiply)
0.07 ~ 0.14 (10%)
Attribute Augmentation Core III

Attribute Augmentation Core III

Count: 1

Fire ATK (Multiply)
0.14 ~ 0.23 (10%)
Chill ATK (Multiply)
0.14 ~ 0.23 (10%)
Electric ATK (Multiply)
0.14 ~ 0.23 (10%)
Toxic ATK (Multiply)
0.14 ~ 0.23 (10%)
Attribute Augmentation Core IV

Attribute Augmentation Core IV

Count: 1

Fire ATK (Multiply)
0.23 ~ 0.37 (10%)
Chill ATK (Multiply)
0.23 ~ 0.37 (10%)
Electric ATK (Multiply)
0.23 ~ 0.37 (10%)
Toxic ATK (Multiply)
0.23 ~ 0.37 (10%)
Attribute Augmentation Core V

Attribute Augmentation Core V

Count: 1

Fire ATK (Multiply)
0.37 ~ 0.53 (10%)
Chill ATK (Multiply)
0.37 ~ 0.53 (10%)
Electric ATK (Multiply)
0.37 ~ 0.53 (10%)
Toxic ATK (Multiply)
0.37 ~ 0.53 (10%)
Attribute Augmentation Core VI

Attribute Augmentation Core VI

Count: 1

Fire ATK (Multiply)
0.53 ~ 0.73 (10%)
Chill ATK (Multiply)
0.53 ~ 0.73 (10%)
Electric ATK (Multiply)
0.53 ~ 0.73 (10%)
Toxic ATK (Multiply)
0.53 ~ 0.73 (10%)
Attribute Augmentation Core VII

Attribute Augmentation Core VII

Count: 1

Fire ATK (Multiply)
0.73 ~ 0.96 (10%)
Chill ATK (Multiply)
0.73 ~ 0.96 (10%)
Electric ATK (Multiply)
0.73 ~ 0.96 (10%)
Toxic ATK (Multiply)
0.73 ~ 0.96 (10%)
Attribute Augmentation Core VIII

Attribute Augmentation Core VIII

Count: 1

Fire ATK (Multiply)
0.96 ~ 1.22 (10%)
Chill ATK (Multiply)
0.96 ~ 1.22 (10%)
Electric ATK (Multiply)
0.96 ~ 1.22 (10%)
Toxic ATK (Multiply)
0.96 ~ 1.22 (10%)
Attribute Augmentation Core IX

Attribute Augmentation Core IX

Count: 1

Fire ATK (Multiply)
1.22 ~ 1.51 (10%)
Chill ATK (Multiply)
1.22 ~ 1.51 (10%)
Electric ATK (Multiply)
1.22 ~ 1.51 (10%)
Toxic ATK (Multiply)
1.22 ~ 1.51 (10%)
Attribute Augmentation Core X

Attribute Augmentation Core X

Count: 1

Fire ATK (Multiply)
1.51 ~ 1.84 (10%)
Chill ATK (Multiply)
1.51 ~ 1.84 (10%)
Electric ATK (Multiply)
1.51 ~ 1.84 (10%)
Toxic ATK (Multiply)
1.51 ~ 1.84 (10%)
Hit Augmentation Core (Variant AB) I

Hit Augmentation Core (Variant AB) I

Count: 1

Weak Point Damage (Multiply)
0.01 ~ 0.02 (10%)
Firearm Critical Hit Rate (Multiply)
0.01 ~ 0.02 (10%)
Firearm Critical Hit Damage (Multiply)
0.01 ~ 0.02 (10%)
Weak Point Damage (Multiply)
0.01 ~ 0.02 (10%)
Multi-Hit Chance (Add)
1 ~ 3 (10%)
Multi-Hit Damage (Multiply)
0.02 ~ 0.03 (10%)
Hit Augmentation Core (Variant AB) II

Hit Augmentation Core (Variant AB) II

Count: 1

Weak Point Damage (Multiply)
0.03 ~ 0.05 (10%)
Firearm Critical Hit Rate (Multiply)
0.02 ~ 0.04 (10%)
Firearm Critical Hit Damage (Multiply)
0.02 ~ 0.04 (10%)
Weak Point Damage (Multiply)
0.03 ~ 0.05 (10%)
Multi-Hit Chance (Add)
3 ~ 5 (10%)
Multi-Hit Damage (Multiply)
0.03 ~ 0.04 (10%)
Hit Augmentation Core (Variant AB) III

Hit Augmentation Core (Variant AB) III

Count: 1

Weak Point Damage (Multiply)
0.05 ~ 0.07 (10%)
Firearm Critical Hit Rate (Multiply)
0.04 ~ 0.06 (10%)
Firearm Critical Hit Damage (Multiply)
0.04 ~ 0.06 (10%)
Weak Point Damage (Multiply)
0.05 ~ 0.07 (10%)
Multi-Hit Chance (Add)
4 ~ 6 (10%)
Multi-Hit Damage (Multiply)
0.04 ~ 0.06 (10%)
Hit Augmentation Core (Variant AB) IV

Hit Augmentation Core (Variant AB) IV

Count: 1

Weak Point Damage (Multiply)
0.07 ~ 0.11 (10%)
Firearm Critical Hit Rate (Multiply)
0.06 ~ 0.08 (10%)
Firearm Critical Hit Damage (Multiply)
0.06 ~ 0.09 (10%)
Weak Point Damage (Multiply)
0.07 ~ 0.11 (10%)
Multi-Hit Chance (Add)
5 ~ 7 (10%)
Multi-Hit Damage (Multiply)
0.06 ~ 0.09 (10%)
Hit Augmentation Core (Variant AB) V

Hit Augmentation Core (Variant AB) V

Count: 1

Weak Point Damage (Multiply)
0.11 ~ 0.15 (10%)
Firearm Critical Hit Rate (Multiply)
0.08 ~ 0.12 (10%)
Firearm Critical Hit Damage (Multiply)
0.09 ~ 0.13 (10%)
Weak Point Damage (Multiply)
0.11 ~ 0.15 (10%)
Multi-Hit Chance (Add)
7 ~ 10 (10%)
Multi-Hit Damage (Multiply)
0.09 ~ 0.13 (10%)
Hit Augmentation Core (Variant AB) VI

Hit Augmentation Core (Variant AB) VI

Count: 1

Weak Point Damage (Multiply)
0.15 ~ 0.2 (10%)
Firearm Critical Hit Rate (Multiply)
0.12 ~ 0.17 (10%)
Firearm Critical Hit Damage (Multiply)
0.13 ~ 0.2 (10%)
Weak Point Damage (Multiply)
0.15 ~ 0.2 (10%)
Multi-Hit Chance (Add)
8 ~ 12 (10%)
Multi-Hit Damage (Multiply)
0.13 ~ 0.18 (10%)
Hit Augmentation Core (Variant AB) VII

Hit Augmentation Core (Variant AB) VII

Count: 1

Weak Point Damage (Multiply)
0.2 ~ 0.27 (10%)
Firearm Critical Hit Rate (Multiply)
0.17 ~ 0.24 (10%)
Firearm Critical Hit Damage (Multiply)
0.2 ~ 0.3 (10%)
Weak Point Damage (Multiply)
0.2 ~ 0.27 (10%)
Multi-Hit Chance (Add)
9 ~ 14 (10%)
Multi-Hit Damage (Multiply)
0.18 ~ 0.26 (10%)
Hit Augmentation Core (Variant AB) VIII

Hit Augmentation Core (Variant AB) VIII

Count: 1

Weak Point Damage (Multiply)
0.27 ~ 0.35 (10%)
Firearm Critical Hit Rate (Multiply)
0.24 ~ 0.34 (10%)
Firearm Critical Hit Damage (Multiply)
0.3 ~ 0.45 (10%)
Weak Point Damage (Multiply)
0.27 ~ 0.35 (10%)
Multi-Hit Chance (Add)
11 ~ 17 (10%)
Multi-Hit Damage (Multiply)
0.26 ~ 0.36 (10%)
Hit Augmentation Core (Variant AB) IX

Hit Augmentation Core (Variant AB) IX

Count: 1

Weak Point Damage (Multiply)
0.35 ~ 0.47 (10%)
Firearm Critical Hit Rate (Multiply)
0.34 ~ 0.48 (10%)
Firearm Critical Hit Damage (Multiply)
0.45 ~ 0.68 (10%)
Weak Point Damage (Multiply)
0.35 ~ 0.47 (10%)
Multi-Hit Chance (Add)
12 ~ 20 (10%)
Multi-Hit Damage (Multiply)
0.36 ~ 0.51 (10%)
Hit Augmentation Core (Variant AB) X

Hit Augmentation Core (Variant AB) X

Count: 1

Weak Point Damage (Multiply)
0.47 ~ 0.62 (10%)
Firearm Critical Hit Rate (Multiply)
0.48 ~ 0.68 (10%)
Firearm Critical Hit Damage (Multiply)
0.68 ~ 1.01 (10%)
Weak Point Damage (Multiply)
0.47 ~ 0.62 (10%)
Multi-Hit Chance (Add)
13 ~ 24 (10%)
Multi-Hit Damage (Multiply)
0.51 ~ 0.72 (10%)
Tactical Augmentation Core I

Tactical Augmentation Core I

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.03 ~ 0.05 (10%)
Rounds per Magazine (Multiply)
0.03 ~ 0.06 (10%)
Fire Rate (Multiply)
-0.03 ~ -0.01 (10%)
Reload Time Modifier (Add)
0.02 ~ 0.03 (10%)
Tactical Augmentation Core II

Tactical Augmentation Core II

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.05 ~ 0.09 (10%)
Rounds per Magazine (Multiply)
0.06 ~ 0.11 (10%)
Fire Rate (Multiply)
-0.04 ~ -0.02 (10%)
Reload Time Modifier (Add)
0.03 ~ 0.04 (10%)
Tactical Augmentation Core III

Tactical Augmentation Core III

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.09 ~ 0.15 (10%)
Rounds per Magazine (Multiply)
0.11 ~ 0.19 (10%)
Fire Rate (Multiply)
-0.05 ~ -0.03 (10%)
Reload Time Modifier (Add)
0.04 ~ 0.06 (10%)
Tactical Augmentation Core IV

Tactical Augmentation Core IV

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.15 ~ 0.24 (10%)
Rounds per Magazine (Multiply)
0.19 ~ 0.3 (10%)
Fire Rate (Multiply)
-0.06 ~ -0.04 (10%)
Reload Time Modifier (Add)
0.06 ~ 0.09 (10%)
Tactical Augmentation Core V

Tactical Augmentation Core V

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.24 ~ 0.35 (10%)
Rounds per Magazine (Multiply)
0.3 ~ 0.43 (10%)
Fire Rate (Multiply)
-0.08 ~ -0.05 (10%)
Reload Time Modifier (Add)
0.09 ~ 0.13 (10%)
Tactical Augmentation Core VI

Tactical Augmentation Core VI

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.35 ~ 0.48 (10%)
Rounds per Magazine (Multiply)
0.43 ~ 0.59 (10%)
Fire Rate (Multiply)
-0.1 ~ -0.06 (10%)
Reload Time Modifier (Add)
0.13 ~ 0.18 (10%)
Tactical Augmentation Core VII

Tactical Augmentation Core VII

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.48 ~ 0.63 (10%)
Rounds per Magazine (Multiply)
0.59 ~ 0.78 (10%)
Fire Rate (Multiply)
-0.12 ~ -0.07 (10%)
Reload Time Modifier (Add)
0.18 ~ 0.26 (10%)
Tactical Augmentation Core VIII

Tactical Augmentation Core VIII

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.63 ~ 0.8 (10%)
Rounds per Magazine (Multiply)
0.78 ~ 1 (10%)
Fire Rate (Multiply)
-0.14 ~ -0.08 (10%)
Reload Time Modifier (Add)
0.26 ~ 0.37 (10%)
Tactical Augmentation Core IX

Tactical Augmentation Core IX

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.8 ~ 0.99 (10%)
Rounds per Magazine (Multiply)
1 ~ 1.24 (10%)
Fire Rate (Multiply)
-0.17 ~ -0.09 (10%)
Reload Time Modifier (Add)
0.37 ~ 0.52 (10%)
Tactical Augmentation Core X

Tactical Augmentation Core X

Count: 1

Attribute Status Effect Trigger Rate (Multiply)
0.99 ~ 1.2 (10%)
Rounds per Magazine (Multiply)
1.24 ~ 1.5 (10%)
Fire Rate (Multiply)
-0.2 ~ -0.1 (10%)
Reload Time Modifier (Add)
0.52 ~ 0.74 (10%)
Precision Augmentation Core I

Precision Augmentation Core I

Count: 1

Recoil (Add)
-0.09 ~ -0.05 (10%)
Hip Fire Accuracy (Multiply)
0.05 ~ 0.09 (10%)
Weapon Change Speed (Add)
0.02 ~ 0.03 (10%)
Sprint Speed (Multiply)
0.01 ~ 0.03 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.03 ~ -0.02 (10%)
Aimed Shot Accuracy (Multiply)
0.05 ~ 0.09 (10%)
Precision Augmentation Core II

Precision Augmentation Core II

Count: 1

Recoil (Add)
-0.13 ~ -0.09 (10%)
Hip Fire Accuracy (Multiply)
0.09 ~ 0.13 (10%)
Weapon Change Speed (Add)
0.03 ~ 0.05 (10%)
Sprint Speed (Multiply)
0.02 ~ 0.04 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.04 ~ -0.03 (10%)
Aimed Shot Accuracy (Multiply)
0.09 ~ 0.13 (10%)
Precision Augmentation Core III

Precision Augmentation Core III

Count: 1

Recoil (Add)
-0.17 ~ -0.13 (10%)
Hip Fire Accuracy (Multiply)
0.13 ~ 0.17 (10%)
Weapon Change Speed (Add)
0.05 ~ 0.07 (10%)
Sprint Speed (Multiply)
0.03 ~ 0.05 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.06 ~ -0.04 (10%)
Aimed Shot Accuracy (Multiply)
0.13 ~ 0.17 (10%)
Precision Augmentation Core IV

Precision Augmentation Core IV

Count: 1

Recoil (Add)
-0.26 ~ -0.17 (10%)
Hip Fire Accuracy (Multiply)
0.17 ~ 0.26 (10%)
Weapon Change Speed (Add)
0.07 ~ 0.11 (10%)
Sprint Speed (Multiply)
0.04 ~ 0.06 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.08 ~ -0.06 (10%)
Aimed Shot Accuracy (Multiply)
0.17 ~ 0.26 (10%)
Precision Augmentation Core V

Precision Augmentation Core V

Count: 1

Recoil (Add)
-0.34 ~ -0.26 (10%)
Hip Fire Accuracy (Multiply)
0.26 ~ 0.34 (10%)
Weapon Change Speed (Add)
0.11 ~ 0.15 (10%)
Sprint Speed (Multiply)
0.05 ~ 0.08 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.11 ~ -0.08 (10%)
Aimed Shot Accuracy (Multiply)
0.26 ~ 0.34 (10%)
Precision Augmentation Core VI

Precision Augmentation Core VI

Count: 1

Recoil (Add)
-0.42 ~ -0.34 (10%)
Hip Fire Accuracy (Multiply)
0.34 ~ 0.42 (10%)
Weapon Change Speed (Add)
0.15 ~ 0.2 (10%)
Sprint Speed (Multiply)
0.06 ~ 0.1 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.15 ~ -0.11 (10%)
Aimed Shot Accuracy (Multiply)
0.34 ~ 0.42 (10%)
Precision Augmentation Core VII

Precision Augmentation Core VII

Count: 1

Recoil (Add)
-0.55 ~ -0.42 (10%)
Hip Fire Accuracy (Multiply)
0.42 ~ 0.55 (10%)
Weapon Change Speed (Add)
0.2 ~ 0.27 (10%)
Sprint Speed (Multiply)
0.07 ~ 0.12 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.2 ~ -0.15 (10%)
Aimed Shot Accuracy (Multiply)
0.42 ~ 0.55 (10%)
Precision Augmentation Core VIII

Precision Augmentation Core VIII

Count: 1

Recoil (Add)
-0.67 ~ -0.55 (10%)
Hip Fire Accuracy (Multiply)
0.55 ~ 0.67 (10%)
Weapon Change Speed (Add)
0.27 ~ 0.35 (10%)
Sprint Speed (Multiply)
0.08 ~ 0.14 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.27 ~ -0.2 (10%)
Aimed Shot Accuracy (Multiply)
0.55 ~ 0.67 (10%)
Precision Augmentation Core IX

Precision Augmentation Core IX

Count: 1

Recoil (Add)
-0.8 ~ -0.67 (10%)
Hip Fire Accuracy (Multiply)
0.67 ~ 0.8 (10%)
Weapon Change Speed (Add)
0.35 ~ 0.47 (10%)
Sprint Speed (Multiply)
0.09 ~ 0.17 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.35 ~ -0.27 (10%)
Aimed Shot Accuracy (Multiply)
0.67 ~ 0.8 (10%)
Precision Augmentation Core X

Precision Augmentation Core X

Count: 1

Recoil (Add)
-0.92 ~ -0.8 (10%)
Hip Fire Accuracy (Multiply)
0.8 ~ 0.92 (10%)
Weapon Change Speed (Add)
0.47 ~ 0.62 (10%)
Sprint Speed (Multiply)
0.1 ~ 0.2 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.46 ~ -0.35 (10%)
Aimed Shot Accuracy (Multiply)
0.8 ~ 0.92 (10%)
Special Augmentation Core I

Special Augmentation Core I

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
0.1 ~ 0.2 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
0.1 ~ 0.2 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
0.1 ~ 0.2 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
0.1 ~ 0.2 (10%)
Special Augmentation Core II

Special Augmentation Core II

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
0.1 ~ 0.4 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
0.1 ~ 0.4 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
0.1 ~ 0.4 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
0.1 ~ 0.4 (10%)
Special Augmentation Core III

Special Augmentation Core III

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
0.3 ~ 0.7 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
0.3 ~ 0.7 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
0.3 ~ 0.7 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
0.3 ~ 0.7 (10%)
Special Augmentation Core IV

Special Augmentation Core IV

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
0.5 ~ 1.1 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
0.5 ~ 1.1 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
0.5 ~ 1.1 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
0.5 ~ 1.1 (10%)
Special Augmentation Core V

Special Augmentation Core V

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
0.9 ~ 1.6 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
0.9 ~ 1.6 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
0.9 ~ 1.6 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
0.9 ~ 1.6 (10%)
Special Augmentation Core VI

Special Augmentation Core VI

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
1.3 ~ 2.2 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
1.3 ~ 2.2 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
1.3 ~ 2.2 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
1.3 ~ 2.2 (10%)
Special Augmentation Core VII

Special Augmentation Core VII

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
1.9 ~ 2.9 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
1.9 ~ 2.9 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
1.9 ~ 2.9 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
1.9 ~ 2.9 (10%)
Special Augmentation Core VIII

Special Augmentation Core VIII

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
2.5 ~ 3.7 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
2.5 ~ 3.7 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
2.5 ~ 3.7 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
2.5 ~ 3.7 (10%)
Special Augmentation Core IX

Special Augmentation Core IX

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
3.3 ~ 4.6 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
3.3 ~ 4.6 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
3.3 ~ 4.6 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
3.3 ~ 4.6 (10%)
Special Augmentation Core X

Special Augmentation Core X

Count: 1

Additional Weapon ATK (vs. Legion of Darkness) (Multiply)
4.1 ~ 5.5 (10%)
Additional Weapon ATK (vs. Order of Truth) (Multiply)
4.1 ~ 5.5 (10%)
Additional Weapon ATK (vs. Legion of Immortality) (Multiply)
4.1 ~ 5.5 (10%)
Additional Weapon ATK (vs. Legion of Breach) (Multiply)
4.1 ~ 5.5 (10%)

Hit Augmentation

382000301

Hit Augmentation Core (Variant AB) I

Hit Augmentation Core (Variant AB) I

Count: 1

Weak Point Damage (Multiply)
0.01 ~ 0.02 (10%)
Firearm Critical Hit Rate (Multiply)
0.01 ~ 0.02 (10%)
Firearm Critical Hit Damage (Multiply)
0.01 ~ 0.02 (10%)
Weak Point Damage (Multiply)
0.01 ~ 0.02 (10%)
Multi-Hit Chance (Add)
1 ~ 3 (10%)
Multi-Hit Damage (Multiply)
0.02 ~ 0.03 (10%)
Hit Augmentation Core (Variant AB) II

Hit Augmentation Core (Variant AB) II

Count: 1

Weak Point Damage (Multiply)
0.03 ~ 0.05 (10%)
Firearm Critical Hit Rate (Multiply)
0.02 ~ 0.04 (10%)
Firearm Critical Hit Damage (Multiply)
0.02 ~ 0.04 (10%)
Weak Point Damage (Multiply)
0.03 ~ 0.05 (10%)
Multi-Hit Chance (Add)
3 ~ 5 (10%)
Multi-Hit Damage (Multiply)
0.03 ~ 0.04 (10%)
Hit Augmentation Core (Variant AB) III

Hit Augmentation Core (Variant AB) III

Count: 1

Weak Point Damage (Multiply)
0.05 ~ 0.07 (10%)
Firearm Critical Hit Rate (Multiply)
0.04 ~ 0.06 (10%)
Firearm Critical Hit Damage (Multiply)
0.04 ~ 0.06 (10%)
Weak Point Damage (Multiply)
0.05 ~ 0.07 (10%)
Multi-Hit Chance (Add)
4 ~ 6 (10%)
Multi-Hit Damage (Multiply)
0.04 ~ 0.06 (10%)
Hit Augmentation Core (Variant AB) IV

Hit Augmentation Core (Variant AB) IV

Count: 1

Weak Point Damage (Multiply)
0.07 ~ 0.11 (10%)
Firearm Critical Hit Rate (Multiply)
0.06 ~ 0.08 (10%)
Firearm Critical Hit Damage (Multiply)
0.06 ~ 0.09 (10%)
Weak Point Damage (Multiply)
0.07 ~ 0.11 (10%)
Multi-Hit Chance (Add)
5 ~ 7 (10%)
Multi-Hit Damage (Multiply)
0.06 ~ 0.09 (10%)
Hit Augmentation Core (Variant AB) V

Hit Augmentation Core (Variant AB) V

Count: 1

Weak Point Damage (Multiply)
0.11 ~ 0.15 (10%)
Firearm Critical Hit Rate (Multiply)
0.08 ~ 0.12 (10%)
Firearm Critical Hit Damage (Multiply)
0.09 ~ 0.13 (10%)
Weak Point Damage (Multiply)
0.11 ~ 0.15 (10%)
Multi-Hit Chance (Add)
7 ~ 10 (10%)
Multi-Hit Damage (Multiply)
0.09 ~ 0.13 (10%)
Hit Augmentation Core (Variant AB) VI

Hit Augmentation Core (Variant AB) VI

Count: 1

Weak Point Damage (Multiply)
0.15 ~ 0.2 (10%)
Firearm Critical Hit Rate (Multiply)
0.12 ~ 0.17 (10%)
Firearm Critical Hit Damage (Multiply)
0.13 ~ 0.2 (10%)
Weak Point Damage (Multiply)
0.15 ~ 0.2 (10%)
Multi-Hit Chance (Add)
8 ~ 12 (10%)
Multi-Hit Damage (Multiply)
0.13 ~ 0.18 (10%)
Hit Augmentation Core (Variant AB) VII

Hit Augmentation Core (Variant AB) VII

Count: 1

Weak Point Damage (Multiply)
0.2 ~ 0.27 (10%)
Firearm Critical Hit Rate (Multiply)
0.17 ~ 0.24 (10%)
Firearm Critical Hit Damage (Multiply)
0.2 ~ 0.3 (10%)
Weak Point Damage (Multiply)
0.2 ~ 0.27 (10%)
Multi-Hit Chance (Add)
9 ~ 14 (10%)
Multi-Hit Damage (Multiply)
0.18 ~ 0.26 (10%)
Hit Augmentation Core (Variant AB) VIII

Hit Augmentation Core (Variant AB) VIII

Count: 1

Weak Point Damage (Multiply)
0.27 ~ 0.35 (10%)
Firearm Critical Hit Rate (Multiply)
0.24 ~ 0.34 (10%)
Firearm Critical Hit Damage (Multiply)
0.3 ~ 0.45 (10%)
Weak Point Damage (Multiply)
0.27 ~ 0.35 (10%)
Multi-Hit Chance (Add)
11 ~ 17 (10%)
Multi-Hit Damage (Multiply)
0.26 ~ 0.36 (10%)
Hit Augmentation Core (Variant AB) IX

Hit Augmentation Core (Variant AB) IX

Count: 1

Weak Point Damage (Multiply)
0.35 ~ 0.47 (10%)
Firearm Critical Hit Rate (Multiply)
0.34 ~ 0.48 (10%)
Firearm Critical Hit Damage (Multiply)
0.45 ~ 0.68 (10%)
Weak Point Damage (Multiply)
0.35 ~ 0.47 (10%)
Multi-Hit Chance (Add)
12 ~ 20 (10%)
Multi-Hit Damage (Multiply)
0.36 ~ 0.51 (10%)
Hit Augmentation Core (Variant AB) X

Hit Augmentation Core (Variant AB) X

Count: 1

Weak Point Damage (Multiply)
0.47 ~ 0.62 (10%)
Firearm Critical Hit Rate (Multiply)
0.48 ~ 0.68 (10%)
Firearm Critical Hit Damage (Multiply)
0.68 ~ 1.01 (10%)
Weak Point Damage (Multiply)
0.47 ~ 0.62 (10%)
Multi-Hit Chance (Add)
13 ~ 24 (10%)
Multi-Hit Damage (Multiply)
0.51 ~ 0.72 (10%)

Hit Augmentation

382000301

Hit Augmentation Core (Variant AB) I

Hit Augmentation Core (Variant AB) I

Count: 1

Weak Point Damage (Multiply)
0.01 ~ 0.02 (10%)
Firearm Critical Hit Rate (Multiply)
0.01 ~ 0.02 (10%)
Firearm Critical Hit Damage (Multiply)
0.01 ~ 0.02 (10%)
Weak Point Damage (Multiply)
0.01 ~ 0.02 (10%)
Multi-Hit Chance (Add)
1 ~ 3 (10%)
Multi-Hit Damage (Multiply)
0.02 ~ 0.03 (10%)
Hit Augmentation Core (Variant AB) II

Hit Augmentation Core (Variant AB) II

Count: 1

Weak Point Damage (Multiply)
0.03 ~ 0.05 (10%)
Firearm Critical Hit Rate (Multiply)
0.02 ~ 0.04 (10%)
Firearm Critical Hit Damage (Multiply)
0.02 ~ 0.04 (10%)
Weak Point Damage (Multiply)
0.03 ~ 0.05 (10%)
Multi-Hit Chance (Add)
3 ~ 5 (10%)
Multi-Hit Damage (Multiply)
0.03 ~ 0.04 (10%)
Hit Augmentation Core (Variant AB) III

Hit Augmentation Core (Variant AB) III

Count: 1

Weak Point Damage (Multiply)
0.05 ~ 0.07 (10%)
Firearm Critical Hit Rate (Multiply)
0.04 ~ 0.06 (10%)
Firearm Critical Hit Damage (Multiply)
0.04 ~ 0.06 (10%)
Weak Point Damage (Multiply)
0.05 ~ 0.07 (10%)
Multi-Hit Chance (Add)
4 ~ 6 (10%)
Multi-Hit Damage (Multiply)
0.04 ~ 0.06 (10%)
Hit Augmentation Core (Variant AB) IV

Hit Augmentation Core (Variant AB) IV

Count: 1

Weak Point Damage (Multiply)
0.07 ~ 0.11 (10%)
Firearm Critical Hit Rate (Multiply)
0.06 ~ 0.08 (10%)
Firearm Critical Hit Damage (Multiply)
0.06 ~ 0.09 (10%)
Weak Point Damage (Multiply)
0.07 ~ 0.11 (10%)
Multi-Hit Chance (Add)
5 ~ 7 (10%)
Multi-Hit Damage (Multiply)
0.06 ~ 0.09 (10%)
Hit Augmentation Core (Variant AB) V

Hit Augmentation Core (Variant AB) V

Count: 1

Weak Point Damage (Multiply)
0.11 ~ 0.15 (10%)
Firearm Critical Hit Rate (Multiply)
0.08 ~ 0.12 (10%)
Firearm Critical Hit Damage (Multiply)
0.09 ~ 0.13 (10%)
Weak Point Damage (Multiply)
0.11 ~ 0.15 (10%)
Multi-Hit Chance (Add)
7 ~ 10 (10%)
Multi-Hit Damage (Multiply)
0.09 ~ 0.13 (10%)
Hit Augmentation Core (Variant AB) VI

Hit Augmentation Core (Variant AB) VI

Count: 1

Weak Point Damage (Multiply)
0.15 ~ 0.2 (10%)
Firearm Critical Hit Rate (Multiply)
0.12 ~ 0.17 (10%)
Firearm Critical Hit Damage (Multiply)
0.13 ~ 0.2 (10%)
Weak Point Damage (Multiply)
0.15 ~ 0.2 (10%)
Multi-Hit Chance (Add)
8 ~ 12 (10%)
Multi-Hit Damage (Multiply)
0.13 ~ 0.18 (10%)
Hit Augmentation Core (Variant AB) VII

Hit Augmentation Core (Variant AB) VII

Count: 1

Weak Point Damage (Multiply)
0.2 ~ 0.27 (10%)
Firearm Critical Hit Rate (Multiply)
0.17 ~ 0.24 (10%)
Firearm Critical Hit Damage (Multiply)
0.2 ~ 0.3 (10%)
Weak Point Damage (Multiply)
0.2 ~ 0.27 (10%)
Multi-Hit Chance (Add)
9 ~ 14 (10%)
Multi-Hit Damage (Multiply)
0.18 ~ 0.26 (10%)
Hit Augmentation Core (Variant AB) VIII

Hit Augmentation Core (Variant AB) VIII

Count: 1

Weak Point Damage (Multiply)
0.27 ~ 0.35 (10%)
Firearm Critical Hit Rate (Multiply)
0.24 ~ 0.34 (10%)
Firearm Critical Hit Damage (Multiply)
0.3 ~ 0.45 (10%)
Weak Point Damage (Multiply)
0.27 ~ 0.35 (10%)
Multi-Hit Chance (Add)
11 ~ 17 (10%)
Multi-Hit Damage (Multiply)
0.26 ~ 0.36 (10%)
Hit Augmentation Core (Variant AB) IX

Hit Augmentation Core (Variant AB) IX

Count: 1

Weak Point Damage (Multiply)
0.35 ~ 0.47 (10%)
Firearm Critical Hit Rate (Multiply)
0.34 ~ 0.48 (10%)
Firearm Critical Hit Damage (Multiply)
0.45 ~ 0.68 (10%)
Weak Point Damage (Multiply)
0.35 ~ 0.47 (10%)
Multi-Hit Chance (Add)
12 ~ 20 (10%)
Multi-Hit Damage (Multiply)
0.36 ~ 0.51 (10%)
Hit Augmentation Core (Variant AB) X

Hit Augmentation Core (Variant AB) X

Count: 1

Weak Point Damage (Multiply)
0.47 ~ 0.62 (10%)
Firearm Critical Hit Rate (Multiply)
0.48 ~ 0.68 (10%)
Firearm Critical Hit Damage (Multiply)
0.68 ~ 1.01 (10%)
Weak Point Damage (Multiply)
0.47 ~ 0.62 (10%)
Multi-Hit Chance (Add)
13 ~ 24 (10%)
Multi-Hit Damage (Multiply)
0.51 ~ 0.72 (10%)

Precision Augmentation

382000501

Precision Augmentation Core I

Precision Augmentation Core I

Count: 1

Recoil (Add)
-0.09 ~ -0.05 (10%)
Hip Fire Accuracy (Multiply)
0.05 ~ 0.09 (10%)
Weapon Change Speed (Add)
0.02 ~ 0.03 (10%)
Sprint Speed (Multiply)
0.01 ~ 0.03 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.03 ~ -0.02 (10%)
Aimed Shot Accuracy (Multiply)
0.05 ~ 0.09 (10%)
Precision Augmentation Core II

Precision Augmentation Core II

Count: 1

Recoil (Add)
-0.13 ~ -0.09 (10%)
Hip Fire Accuracy (Multiply)
0.09 ~ 0.13 (10%)
Weapon Change Speed (Add)
0.03 ~ 0.05 (10%)
Sprint Speed (Multiply)
0.02 ~ 0.04 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.04 ~ -0.03 (10%)
Aimed Shot Accuracy (Multiply)
0.09 ~ 0.13 (10%)
Precision Augmentation Core III

Precision Augmentation Core III

Count: 1

Recoil (Add)
-0.17 ~ -0.13 (10%)
Hip Fire Accuracy (Multiply)
0.13 ~ 0.17 (10%)
Weapon Change Speed (Add)
0.05 ~ 0.07 (10%)
Sprint Speed (Multiply)
0.03 ~ 0.05 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.06 ~ -0.04 (10%)
Aimed Shot Accuracy (Multiply)
0.13 ~ 0.17 (10%)
Precision Augmentation Core IV

Precision Augmentation Core IV

Count: 1

Recoil (Add)
-0.26 ~ -0.17 (10%)
Hip Fire Accuracy (Multiply)
0.17 ~ 0.26 (10%)
Weapon Change Speed (Add)
0.07 ~ 0.11 (10%)
Sprint Speed (Multiply)
0.04 ~ 0.06 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.08 ~ -0.06 (10%)
Aimed Shot Accuracy (Multiply)
0.17 ~ 0.26 (10%)
Precision Augmentation Core V

Precision Augmentation Core V

Count: 1

Recoil (Add)
-0.34 ~ -0.26 (10%)
Hip Fire Accuracy (Multiply)
0.26 ~ 0.34 (10%)
Weapon Change Speed (Add)
0.11 ~ 0.15 (10%)
Sprint Speed (Multiply)
0.05 ~ 0.08 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.11 ~ -0.08 (10%)
Aimed Shot Accuracy (Multiply)
0.26 ~ 0.34 (10%)
Precision Augmentation Core VI

Precision Augmentation Core VI

Count: 1

Recoil (Add)
-0.42 ~ -0.34 (10%)
Hip Fire Accuracy (Multiply)
0.34 ~ 0.42 (10%)
Weapon Change Speed (Add)
0.15 ~ 0.2 (10%)
Sprint Speed (Multiply)
0.06 ~ 0.1 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.15 ~ -0.11 (10%)
Aimed Shot Accuracy (Multiply)
0.34 ~ 0.42 (10%)
Precision Augmentation Core VII

Precision Augmentation Core VII

Count: 1

Recoil (Add)
-0.55 ~ -0.42 (10%)
Hip Fire Accuracy (Multiply)
0.42 ~ 0.55 (10%)
Weapon Change Speed (Add)
0.2 ~ 0.27 (10%)
Sprint Speed (Multiply)
0.07 ~ 0.12 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.2 ~ -0.15 (10%)
Aimed Shot Accuracy (Multiply)
0.42 ~ 0.55 (10%)
Precision Augmentation Core VIII

Precision Augmentation Core VIII

Count: 1

Recoil (Add)
-0.67 ~ -0.55 (10%)
Hip Fire Accuracy (Multiply)
0.55 ~ 0.67 (10%)
Weapon Change Speed (Add)
0.27 ~ 0.35 (10%)
Sprint Speed (Multiply)
0.08 ~ 0.14 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.27 ~ -0.2 (10%)
Aimed Shot Accuracy (Multiply)
0.55 ~ 0.67 (10%)
Precision Augmentation Core IX

Precision Augmentation Core IX

Count: 1

Recoil (Add)
-0.8 ~ -0.67 (10%)
Hip Fire Accuracy (Multiply)
0.67 ~ 0.8 (10%)
Weapon Change Speed (Add)
0.35 ~ 0.47 (10%)
Sprint Speed (Multiply)
0.09 ~ 0.17 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.35 ~ -0.27 (10%)
Aimed Shot Accuracy (Multiply)
0.67 ~ 0.8 (10%)
Precision Augmentation Core X

Precision Augmentation Core X

Count: 1

Recoil (Add)
-0.92 ~ -0.8 (10%)
Hip Fire Accuracy (Multiply)
0.8 ~ 0.92 (10%)
Weapon Change Speed (Add)
0.47 ~ 0.62 (10%)
Sprint Speed (Multiply)
0.1 ~ 0.2 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.46 ~ -0.35 (10%)
Aimed Shot Accuracy (Multiply)
0.8 ~ 0.92 (10%)

Precision Augmentation

382000501

Precision Augmentation Core I

Precision Augmentation Core I

Count: 1

Recoil (Add)
-0.09 ~ -0.05 (10%)
Hip Fire Accuracy (Multiply)
0.05 ~ 0.09 (10%)
Weapon Change Speed (Add)
0.02 ~ 0.03 (10%)
Sprint Speed (Multiply)
0.01 ~ 0.03 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.03 ~ -0.02 (10%)
Aimed Shot Accuracy (Multiply)
0.05 ~ 0.09 (10%)
Precision Augmentation Core II

Precision Augmentation Core II

Count: 1

Recoil (Add)
-0.13 ~ -0.09 (10%)
Hip Fire Accuracy (Multiply)
0.09 ~ 0.13 (10%)
Weapon Change Speed (Add)
0.03 ~ 0.05 (10%)
Sprint Speed (Multiply)
0.02 ~ 0.04 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.04 ~ -0.03 (10%)
Aimed Shot Accuracy (Multiply)
0.09 ~ 0.13 (10%)
Precision Augmentation Core III

Precision Augmentation Core III

Count: 1

Recoil (Add)
-0.17 ~ -0.13 (10%)
Hip Fire Accuracy (Multiply)
0.13 ~ 0.17 (10%)
Weapon Change Speed (Add)
0.05 ~ 0.07 (10%)
Sprint Speed (Multiply)
0.03 ~ 0.05 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.06 ~ -0.04 (10%)
Aimed Shot Accuracy (Multiply)
0.13 ~ 0.17 (10%)
Precision Augmentation Core IV

Precision Augmentation Core IV

Count: 1

Recoil (Add)
-0.26 ~ -0.17 (10%)
Hip Fire Accuracy (Multiply)
0.17 ~ 0.26 (10%)
Weapon Change Speed (Add)
0.07 ~ 0.11 (10%)
Sprint Speed (Multiply)
0.04 ~ 0.06 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.08 ~ -0.06 (10%)
Aimed Shot Accuracy (Multiply)
0.17 ~ 0.26 (10%)
Precision Augmentation Core V

Precision Augmentation Core V

Count: 1

Recoil (Add)
-0.34 ~ -0.26 (10%)
Hip Fire Accuracy (Multiply)
0.26 ~ 0.34 (10%)
Weapon Change Speed (Add)
0.11 ~ 0.15 (10%)
Sprint Speed (Multiply)
0.05 ~ 0.08 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.11 ~ -0.08 (10%)
Aimed Shot Accuracy (Multiply)
0.26 ~ 0.34 (10%)
Precision Augmentation Core VI

Precision Augmentation Core VI

Count: 1

Recoil (Add)
-0.42 ~ -0.34 (10%)
Hip Fire Accuracy (Multiply)
0.34 ~ 0.42 (10%)
Weapon Change Speed (Add)
0.15 ~ 0.2 (10%)
Sprint Speed (Multiply)
0.06 ~ 0.1 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.15 ~ -0.11 (10%)
Aimed Shot Accuracy (Multiply)
0.34 ~ 0.42 (10%)
Precision Augmentation Core VII

Precision Augmentation Core VII

Count: 1

Recoil (Add)
-0.55 ~ -0.42 (10%)
Hip Fire Accuracy (Multiply)
0.42 ~ 0.55 (10%)
Weapon Change Speed (Add)
0.2 ~ 0.27 (10%)
Sprint Speed (Multiply)
0.07 ~ 0.12 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.2 ~ -0.15 (10%)
Aimed Shot Accuracy (Multiply)
0.42 ~ 0.55 (10%)
Precision Augmentation Core VIII

Precision Augmentation Core VIII

Count: 1

Recoil (Add)
-0.67 ~ -0.55 (10%)
Hip Fire Accuracy (Multiply)
0.55 ~ 0.67 (10%)
Weapon Change Speed (Add)
0.27 ~ 0.35 (10%)
Sprint Speed (Multiply)
0.08 ~ 0.14 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.27 ~ -0.2 (10%)
Aimed Shot Accuracy (Multiply)
0.55 ~ 0.67 (10%)
Precision Augmentation Core IX

Precision Augmentation Core IX

Count: 1

Recoil (Add)
-0.8 ~ -0.67 (10%)
Hip Fire Accuracy (Multiply)
0.67 ~ 0.8 (10%)
Weapon Change Speed (Add)
0.35 ~ 0.47 (10%)
Sprint Speed (Multiply)
0.09 ~ 0.17 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.35 ~ -0.27 (10%)
Aimed Shot Accuracy (Multiply)
0.67 ~ 0.8 (10%)
Precision Augmentation Core X

Precision Augmentation Core X

Count: 1

Recoil (Add)
-0.92 ~ -0.8 (10%)
Hip Fire Accuracy (Multiply)
0.8 ~ 0.92 (10%)
Weapon Change Speed (Add)
0.47 ~ 0.62 (10%)
Sprint Speed (Multiply)
0.1 ~ 0.2 (10%)
Grappling Hook Charge Time Increase Ratio (Add)
-0.46 ~ -0.35 (10%)
Aimed Shot Accuracy (Multiply)
0.8 ~ 0.92 (10%)