Chill Enhancement

Chill Enhancement

252031009

Module Type
Bullet Improvement
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Adds Chill ATK equal to 8%[x] of Firearm ATK
Module Capacity: 6
Lv. 1
Adds Chill ATK equal to 9%[x] of Firearm ATK
Module Capacity: 7
Lv. 2
Adds Chill ATK equal to 10.19%[x] of Firearm ATK
Module Capacity: 8
Lv. 3
Adds Chill ATK equal to 11.6%[x] of Firearm ATK
Module Capacity: 9
Lv. 4
Adds Chill ATK equal to 13.4%[x] of Firearm ATK
Module Capacity: 10
Lv. 5
Adds Chill ATK equal to 15.3%[x] of Firearm ATK
Module Capacity: 11
Lv. 6
Adds Chill ATK equal to 17.7%[x] of Firearm ATK
Module Capacity: 12
Lv. 7
Adds Chill ATK equal to 20.1%[x] of Firearm ATK
Module Capacity: 13
Lv. 8
Adds Chill ATK equal to 22.9%[x] of Firearm ATK
Module Capacity: 14
Lv. 9
Adds Chill ATK equal to 26.2%[x] of Firearm ATK
Module Capacity: 15
Lv. 10
Adds Chill ATK equal to 30%[x] of Firearm ATK
Module Capacity: 16
Module Type
 
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Max Impact Rounds +13%[+]
Module Capacity: 4
Lv. 1
Max Impact Rounds +14.7%[+]
Module Capacity: 5
Lv. 2
Max Impact Rounds +16.7%[+]
Module Capacity: 6
Lv. 3
Max Impact Rounds +19.1%[+]
Module Capacity: 7
Lv. 4
Max Impact Rounds +22%[+]
Module Capacity: 8
Lv. 5
Max Impact Rounds +25.3%[+]
Module Capacity: 9
Lv. 6
Max Impact Rounds +29.2%[+]
Module Capacity: 10
Lv. 7
Max Impact Rounds +33.4%[+]
Module Capacity: 11
Lv. 8
Max Impact Rounds +38.1%[+]
Module Capacity: 12
Lv. 9
Max Impact Rounds +43.6%[+]
Module Capacity: 13
Lv. 10
Max Impact Rounds +50%[+]
Module Capacity: 14
Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Weapon Change Speed +6%[+]
Module Capacity: 4
Lv. 1
Weapon Change Speed +7.3%[+]
Module Capacity: 5
Lv. 2
Weapon Change Speed +9%[+]
Module Capacity: 6
Lv. 3
Weapon Change Speed +11.2%[+]
Module Capacity: 7
Lv. 4
Weapon Change Speed +13.8%[+]
Module Capacity: 8
Lv. 5
Weapon Change Speed +16.9%[+]
Module Capacity: 9
Lv. 6
Weapon Change Speed +20.5%[+]
Module Capacity: 10
Lv. 7
Weapon Change Speed +25%[+]
Module Capacity: 11
Recycling Genius

Recycling Genius

252031012

Module Type
 
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Reload Time Modifier +8%[+]
Module Capacity: 5
Lv. 1
Reload Time Modifier +9.19%[+]
Module Capacity: 6
Lv. 2
Reload Time Modifier +10.5%[+]
Module Capacity: 7
Lv. 3
Reload Time Modifier +12.2%[+]
Module Capacity: 8
Lv. 4
Reload Time Modifier +14.2%[+]
Module Capacity: 9
Lv. 5
Reload Time Modifier +16.6%[+]
Module Capacity: 10
Lv. 6
Reload Time Modifier +19.3%[+]
Module Capacity: 11
Lv. 7
Reload Time Modifier +22.3%[+]
Module Capacity: 12
Lv. 8
Reload Time Modifier +25.8%[+]
Module Capacity: 13
Lv. 9
Reload Time Modifier +30%[+]
Module Capacity: 14
Module Type
 
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Rounds per Magazine +12%[x]
Module Capacity: 5
Lv. 1
Rounds per Magazine +13.7%[x]
Module Capacity: 6
Lv. 2
Rounds per Magazine +15.7%[x]
Module Capacity: 7
Lv. 3
Rounds per Magazine +18.09%[x]
Module Capacity: 8
Lv. 4
Rounds per Magazine +21%[x]
Module Capacity: 9
Lv. 5
Rounds per Magazine +24.3%[x]
Module Capacity: 10
Lv. 6
Rounds per Magazine +28.19%[x]
Module Capacity: 11
Lv. 7
Rounds per Magazine +32.4%[x]
Module Capacity: 12
Lv. 8
Rounds per Magazine +37.1%[x]
Module Capacity: 13
Lv. 9
Rounds per Magazine +42.6%[x]
Module Capacity: 14
Lv. 10
Rounds per Magazine +49%[x]
Module Capacity: 15
Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm Critical Hit Damage +8%[x]
Module Capacity: 6
Lv. 1
Firearm Critical Hit Damage +9.7%[x]
Module Capacity: 7
Lv. 2
Firearm Critical Hit Damage +11.5%[x]
Module Capacity: 8
Lv. 3
Firearm Critical Hit Damage +13.9%[x]
Module Capacity: 9
Lv. 4
Firearm Critical Hit Damage +16.7%[x]
Module Capacity: 10
Lv. 5
Firearm Critical Hit Damage +19.9%[x]
Module Capacity: 11
Lv. 6
Firearm Critical Hit Damage +23.7%[x]
Module Capacity: 12
Lv. 7
Firearm Critical Hit Damage +27.7%[x]
Module Capacity: 13
Lv. 8
Firearm Critical Hit Damage +32.2%[x]
Module Capacity: 14
Lv. 9
Firearm Critical Hit Damage +37.6%[x]
Module Capacity: 15
Lv. 10
Firearm Critical Hit Damage +43.8%[x]
Module Capacity: 16
Module Type
 
Module Tier
Tier1
Module Socket Type
Malachite
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Movement Speed while Aiming +5%[x]
Module Capacity: 6
Lv. 1
Movement Speed while Aiming +6.6%[x]
Module Capacity: 7
Lv. 2
Movement Speed while Aiming +8.79%[x]
Module Capacity: 8
Lv. 3
Movement Speed while Aiming +11.7%[x]
Module Capacity: 9
Lv. 4
Movement Speed while Aiming +15.4%[x]
Module Capacity: 10
Lv. 5
Movement Speed while Aiming +20%[x]
Module Capacity: 11
Weak Point Sight

Weak Point Sight

252031017

Module Type
 
Module Tier
Tier1
Module Socket Type
Malachite
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Weak Point Damage +9%[x]
Module Capacity: 6
Lv. 1
Weak Point Damage +10.19%[x]
Module Capacity: 7
Lv. 2
Weak Point Damage +11.6%[x]
Module Capacity: 8
Lv. 3
Weak Point Damage +13.3%[x]
Module Capacity: 9
Lv. 4
Weak Point Damage +15.3%[x]
Module Capacity: 10
Lv. 5
Weak Point Damage +17.59%[x]
Module Capacity: 11
Lv. 6
Weak Point Damage +20.39%[x]
Module Capacity: 12
Lv. 7
Weak Point Damage +23.3%[x]
Module Capacity: 13
Lv. 8
Weak Point Damage +26.6%[x]
Module Capacity: 14
Lv. 9
Weak Point Damage +30.5%[x]
Module Capacity: 15
Lv. 10
Weak Point Damage +35%[x]
Module Capacity: 16
Module Type
Rounds Conversion
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
When acquiring dropped General Rounds, change to 1 Impact Round for every 100 Rounds
Module Capacity: 4
Lv. 1
When acquiring dropped General Rounds, change to 1 Impact Round for every 82.2 Rounds
Module Capacity: 5
Lv. 2
When acquiring dropped General Rounds, change to 1 Impact Round for every 55.3 Rounds
Module Capacity: 6
Lv. 3
When acquiring dropped General Rounds, change to 1 Impact Round for every 16.7 Rounds
Module Capacity: 7
Module Type
Rounds Conversion
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
When acquiring dropped Special Rounds, change to 1 Impact Round for every 60 Rounds
Module Capacity: 4
Lv. 1
When acquiring dropped Special Rounds, change to 1 Impact Round for every 49.3 Rounds
Module Capacity: 5
Lv. 2
When acquiring dropped Special Rounds, change to 1 Impact Round for every 33.2 Rounds
Module Capacity: 6
Lv. 3
When acquiring dropped Special Rounds, change to 1 Impact Round for every 10 Rounds
Module Capacity: 7
Slow Art

Slow Art

252032004

Module Type
ATK
Module Tier
Tier2
Module Socket Type
Malachite
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm ATK +16%[x], Fire Rate -6%[x]
Module Capacity: 6
Lv. 1
Firearm ATK +18.2%[x], Fire Rate -6.9%[x]
Module Capacity: 7
Lv. 2
Firearm ATK +20.6%[x], Fire Rate -7.9%[x]
Module Capacity: 8
Lv. 3
Firearm ATK +23.6%[x], Fire Rate -9.1%[x]
Module Capacity: 9
Lv. 4
Firearm ATK +27.2%[x], Fire Rate -10.6%[x]
Module Capacity: 10
Lv. 5
Firearm ATK +31.3%[x], Fire Rate -12.3%[x]
Module Capacity: 11
Lv. 6
Firearm ATK +36.19%[x], Fire Rate -14.3%[x]
Module Capacity: 12
Lv. 7
Firearm ATK +41.3%[x], Fire Rate -16.5%[x]
Module Capacity: 13
Lv. 8
Firearm ATK +47.2%[x], Fire Rate -18.9%[x]
Module Capacity: 14
Lv. 9
Firearm ATK +54%[x], Fire Rate -21.7%[x]
Module Capacity: 15
Lv. 10
Firearm ATK +62%[x], Fire Rate -25%[x]
Module Capacity: 16
Module Type
ATK
Module Tier
Tier2
Module Socket Type
Malachite
Module Class
Impact Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm ATK +15%[x], Recoil +5%[+]
Module Capacity: 6
Lv. 1
Firearm ATK +17.2%[x], Recoil +5.7%[+]
Module Capacity: 7
Lv. 2
Firearm ATK +19.6%[x], Recoil +6.5%[+]
Module Capacity: 8
Lv. 3
Firearm ATK +22.6%[x], Recoil +7.5%[+]
Module Capacity: 9
Lv. 4
Firearm ATK +26.2%[x], Recoil +8.69%[+]
Module Capacity: 10
Lv. 5
Firearm ATK +30.3%[x], Recoil +10%[+]
Module Capacity: 11
Lv. 6
Firearm ATK +35.19%[x], Recoil +11.6%[+]
Module Capacity: 12
Lv. 7
Firearm ATK +40.3%[x], Recoil +13.3%[+]
Module Capacity: 13
Lv. 8
Firearm ATK +46.2%[x], Recoil +15.2%[+]
Module Capacity: 14
Lv. 9
Firearm ATK +53%[x], Recoil +17.39%[+]
Module Capacity: 15
Lv. 10
Firearm ATK +61%[x], Recoil +20%[+]
Module Capacity: 16