Fire Enhancement

Fire Enhancement

252041006

Module Type
Bullet Improvement
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Adds Fire ATK equal to 8%[x] of Firearm ATK
Module Capacity: 6
Lv. 1
Adds Fire ATK equal to 9%[x] of Firearm ATK
Module Capacity: 7
Lv. 2
Adds Fire ATK equal to 10.19%[x] of Firearm ATK
Module Capacity: 8
Lv. 3
Adds Fire ATK equal to 11.6%[x] of Firearm ATK
Module Capacity: 9
Lv. 4
Adds Fire ATK equal to 13.4%[x] of Firearm ATK
Module Capacity: 10
Lv. 5
Adds Fire ATK equal to 15.3%[x] of Firearm ATK
Module Capacity: 11
Lv. 6
Adds Fire ATK equal to 17.7%[x] of Firearm ATK
Module Capacity: 12
Lv. 7
Adds Fire ATK equal to 20.1%[x] of Firearm ATK
Module Capacity: 13
Lv. 8
Adds Fire ATK equal to 22.9%[x] of Firearm ATK
Module Capacity: 14
Lv. 9
Adds Fire ATK equal to 26.2%[x] of Firearm ATK
Module Capacity: 15
Lv. 10
Adds Fire ATK equal to 30%[x] of Firearm ATK
Module Capacity: 16
Toxic Enhancement

Toxic Enhancement

252041007

Module Type
Bullet Improvement
Module Tier
Tier1
Module Socket Type
Rutile
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Adds Toxic ATK equal to 8%[x] of Firearm ATK
Module Capacity: 6
Lv. 1
Adds Toxic ATK equal to 9%[x] of Firearm ATK
Module Capacity: 7
Lv. 2
Adds Toxic ATK equal to 10.19%[x] of Firearm ATK
Module Capacity: 8
Lv. 3
Adds Toxic ATK equal to 11.6%[x] of Firearm ATK
Module Capacity: 9
Lv. 4
Adds Toxic ATK equal to 13.4%[x] of Firearm ATK
Module Capacity: 10
Lv. 5
Adds Toxic ATK equal to 15.3%[x] of Firearm ATK
Module Capacity: 11
Lv. 6
Adds Toxic ATK equal to 17.7%[x] of Firearm ATK
Module Capacity: 12
Lv. 7
Adds Toxic ATK equal to 20.1%[x] of Firearm ATK
Module Capacity: 13
Lv. 8
Adds Toxic ATK equal to 22.9%[x] of Firearm ATK
Module Capacity: 14
Lv. 9
Adds Toxic ATK equal to 26.2%[x] of Firearm ATK
Module Capacity: 15
Lv. 10
Adds Toxic ATK equal to 30%[x] of Firearm ATK
Module Capacity: 16
Module Type
Bullet Improvement
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Adds Electric ATK equal to 8%[x] of Firearm ATK
Module Capacity: 6
Lv. 1
Adds Electric ATK equal to 9%[x] of Firearm ATK
Module Capacity: 7
Lv. 2
Adds Electric ATK equal to 10.19%[x] of Firearm ATK
Module Capacity: 8
Lv. 3
Adds Electric ATK equal to 11.6%[x] of Firearm ATK
Module Capacity: 9
Lv. 4
Adds Electric ATK equal to 13.4%[x] of Firearm ATK
Module Capacity: 10
Lv. 5
Adds Electric ATK equal to 15.3%[x] of Firearm ATK
Module Capacity: 11
Lv. 6
Adds Electric ATK equal to 17.7%[x] of Firearm ATK
Module Capacity: 12
Lv. 7
Adds Electric ATK equal to 20.1%[x] of Firearm ATK
Module Capacity: 13
Lv. 8
Adds Electric ATK equal to 22.9%[x] of Firearm ATK
Module Capacity: 14
Lv. 9
Adds Electric ATK equal to 26.2%[x] of Firearm ATK
Module Capacity: 15
Lv. 10
Adds Electric ATK equal to 30%[x] of Firearm ATK
Module Capacity: 16
Module Type
 
Module Tier
Tier1
Module Socket Type
Xantic
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Max High-Power Rounds +13%[+]
Module Capacity: 4
Lv. 1
Max High-Power Rounds +14.7%[+]
Module Capacity: 5
Lv. 2
Max High-Power Rounds +16.7%[+]
Module Capacity: 6
Lv. 3
Max High-Power Rounds +19.1%[+]
Module Capacity: 7
Lv. 4
Max High-Power Rounds +22%[+]
Module Capacity: 8
Lv. 5
Max High-Power Rounds +25.3%[+]
Module Capacity: 9
Lv. 6
Max High-Power Rounds +29.2%[+]
Module Capacity: 10
Lv. 7
Max High-Power Rounds +33.4%[+]
Module Capacity: 11
Lv. 8
Max High-Power Rounds +38.1%[+]
Module Capacity: 12
Lv. 9
Max High-Power Rounds +43.6%[+]
Module Capacity: 13
Lv. 10
Max High-Power Rounds +50%[+]
Module Capacity: 14
Better Insight

Better Insight

252041010

Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm Critical Hit Rate +8%[x]
Module Capacity: 6
Lv. 1
Firearm Critical Hit Rate +9.19%[x]
Module Capacity: 7
Lv. 2
Firearm Critical Hit Rate +10.5%[x]
Module Capacity: 8
Lv. 3
Firearm Critical Hit Rate +12.1%[x]
Module Capacity: 9
Lv. 4
Firearm Critical Hit Rate +14.09%[x]
Module Capacity: 10
Lv. 5
Firearm Critical Hit Rate +16.3%[x]
Module Capacity: 11
Lv. 6
Firearm Critical Hit Rate +19%[x]
Module Capacity: 12
Lv. 7
Firearm Critical Hit Rate +21.8%[x]
Module Capacity: 13
Lv. 8
Firearm Critical Hit Rate +25%[x]
Module Capacity: 14
Lv. 9
Firearm Critical Hit Rate +28.7%[x]
Module Capacity: 15
Lv. 10
Firearm Critical Hit Rate +33%[x]
Module Capacity: 16
Hawk-Eye

Hawk-Eye

252041011

Module Type
 
Module Tier
Tier1
Module Socket Type
Rutile
Module Class
High-Power Rounds
Available Weapon Type
Shotgun
Available Descendant
Available Module Slot Type
Lv. 0
Accuracy +11%[x]
Module Capacity: 4
Lv. 1
Accuracy +12.6%[x]
Module Capacity: 5
Lv. 2
Accuracy +14.39%[x]
Module Capacity: 6
Lv. 3
Accuracy +16.6%[x]
Module Capacity: 7
Lv. 4
Accuracy +19.3%[x]
Module Capacity: 8
Lv. 5
Accuracy +22.3%[x]
Module Capacity: 9
Lv. 6
Accuracy +25.9%[x]
Module Capacity: 10
Lv. 7
Accuracy +29.7%[x]
Module Capacity: 11
Lv. 8
Accuracy +34.1%[x]
Module Capacity: 12
Lv. 9
Accuracy +39.1%[x]
Module Capacity: 13
Lv. 10
Accuracy +45%[x]
Module Capacity: 14
Chill Enhancement

Chill Enhancement

252041012

Module Type
Bullet Improvement
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Adds Chill ATK equal to 8%[x] of Firearm ATK
Module Capacity: 6
Lv. 1
Adds Chill ATK equal to 9%[x] of Firearm ATK
Module Capacity: 7
Lv. 2
Adds Chill ATK equal to 10.19%[x] of Firearm ATK
Module Capacity: 8
Lv. 3
Adds Chill ATK equal to 11.6%[x] of Firearm ATK
Module Capacity: 9
Lv. 4
Adds Chill ATK equal to 13.4%[x] of Firearm ATK
Module Capacity: 10
Lv. 5
Adds Chill ATK equal to 15.3%[x] of Firearm ATK
Module Capacity: 11
Lv. 6
Adds Chill ATK equal to 17.7%[x] of Firearm ATK
Module Capacity: 12
Lv. 7
Adds Chill ATK equal to 20.1%[x] of Firearm ATK
Module Capacity: 13
Lv. 8
Adds Chill ATK equal to 22.9%[x] of Firearm ATK
Module Capacity: 14
Lv. 9
Adds Chill ATK equal to 26.2%[x] of Firearm ATK
Module Capacity: 15
Lv. 10
Adds Chill ATK equal to 30%[x] of Firearm ATK
Module Capacity: 16
Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Weapon Change Speed +6%[+]
Module Capacity: 4
Lv. 1
Weapon Change Speed +7.3%[+]
Module Capacity: 5
Lv. 2
Weapon Change Speed +9%[+]
Module Capacity: 6
Lv. 3
Weapon Change Speed +11.2%[+]
Module Capacity: 7
Lv. 4
Weapon Change Speed +13.8%[+]
Module Capacity: 8
Lv. 5
Weapon Change Speed +16.9%[+]
Module Capacity: 9
Lv. 6
Weapon Change Speed +20.5%[+]
Module Capacity: 10
Lv. 7
Weapon Change Speed +25%[+]
Module Capacity: 11
Recycling Genius

Recycling Genius

252041014

Module Type
 
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Reload Time Modifier +8%[+]
Module Capacity: 5
Lv. 1
Reload Time Modifier +9.19%[+]
Module Capacity: 6
Lv. 2
Reload Time Modifier +10.5%[+]
Module Capacity: 7
Lv. 3
Reload Time Modifier +12.2%[+]
Module Capacity: 8
Lv. 4
Reload Time Modifier +14.2%[+]
Module Capacity: 9
Lv. 5
Reload Time Modifier +16.6%[+]
Module Capacity: 10
Lv. 6
Reload Time Modifier +19.3%[+]
Module Capacity: 11
Lv. 7
Reload Time Modifier +22.3%[+]
Module Capacity: 12
Lv. 8
Reload Time Modifier +25.8%[+]
Module Capacity: 13
Lv. 9
Reload Time Modifier +30%[+]
Module Capacity: 14
Shell UP

Shell UP

252041015

Module Type
 
Module Tier
Tier1
Module Socket Type
Rutile
Module Class
High-Power Rounds
Available Weapon Type
Shotgun
Available Descendant
Available Module Slot Type
Lv. 0
Shell Capacity +33%[x]
Module Capacity: 16
Lv. 1
Shell Capacity +33%[x]
Module Capacity: 15
Lv. 2
Shell Capacity +33%[x]
Module Capacity: 14
Lv. 3
Shell Capacity +33%[x]
Module Capacity: 13
Lv. 4
Shell Capacity +33%[x]
Module Capacity: 12
Lv. 5
Shell Capacity +33%[x]
Module Capacity: 11
Lv. 6
Shell Capacity +33%[x]
Module Capacity: 10
Lv. 7
Shell Capacity +33%[x]
Module Capacity: 9
Lv. 8
Shell Capacity +33%[x]
Module Capacity: 8
Lv. 9
Shell Capacity +33%[x]
Module Capacity: 7
Lv. 10
Shell Capacity +33%[x]
Module Capacity: 6
Module Type
 
Module Tier
Tier1
Module Socket Type
Cerulean
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Rounds per Magazine +12%[x]
Module Capacity: 5
Lv. 1
Rounds per Magazine +13.7%[x]
Module Capacity: 6
Lv. 2
Rounds per Magazine +15.7%[x]
Module Capacity: 7
Lv. 3
Rounds per Magazine +18.09%[x]
Module Capacity: 8
Lv. 4
Rounds per Magazine +21%[x]
Module Capacity: 9
Lv. 5
Rounds per Magazine +24.3%[x]
Module Capacity: 10
Lv. 6
Rounds per Magazine +28.19%[x]
Module Capacity: 11
Lv. 7
Rounds per Magazine +32.4%[x]
Module Capacity: 12
Lv. 8
Rounds per Magazine +37.1%[x]
Module Capacity: 13
Lv. 9
Rounds per Magazine +42.6%[x]
Module Capacity: 14
Lv. 10
Rounds per Magazine +49%[x]
Module Capacity: 15
Module Type
 
Module Tier
Tier1
Module Socket Type
Almandine
Module Class
High-Power Rounds
Available Weapon Type
Available Descendant
Available Module Slot Type
Lv. 0
Firearm Critical Hit Damage +9%[x]
Module Capacity: 6
Lv. 1
Firearm Critical Hit Damage +10.3%[x]
Module Capacity: 7
Lv. 2
Firearm Critical Hit Damage +11.8%[x]
Module Capacity: 8
Lv. 3
Firearm Critical Hit Damage +13.6%[x]
Module Capacity: 9
Lv. 4
Firearm Critical Hit Damage +15.9%[x]
Module Capacity: 10
Lv. 5
Firearm Critical Hit Damage +18.39%[x]
Module Capacity: 11
Lv. 6
Firearm Critical Hit Damage +21.4%[x]
Module Capacity: 12
Lv. 7
Firearm Critical Hit Damage +24.5%[x]
Module Capacity: 13
Lv. 8
Firearm Critical Hit Damage +28.1%[x]
Module Capacity: 14
Lv. 9
Firearm Critical Hit Damage +32.3%[x]
Module Capacity: 15
Lv. 10
Firearm Critical Hit Damage +37.2%[x]
Module Capacity: 16